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Discussion in 'General Modification' started by Shin, Nov 12, 2003.

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  1. Heavydan85

    Heavydan85 Drinking Champion

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    if someone does do this newgame idea i would definitely like to see more evil options. In the game now evil is kinda stupid. I am willing to help if i know know how which currently means make weapon/armor on the proto editor but i am going to start trying my hand at the world builder
     
  2. KillerSonic

    KillerSonic Established Member

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    yeah...a new game means we have to delete all this old stuff and replace it with new spells, new armor, new maps, new items, new voices, new quests and tons of more...but the main thing is the story itself...if we're gonna do it then we better figure out the whole story.
     
  3. KillerSonic

    KillerSonic Established Member

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    i try to make the total goals for all of the allignments...after my bro is gone and i can work...but everything must relate to the temple and the battle...
     
  4. KillerSonic

    KillerSonic Established Member

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    but we still need to make a poll for creating a new game, fetching as many modders as we can
     
  5. KillerSonic

    KillerSonic Established Member

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    i'll try to post a thread under the general modding section(we need modding so that's where it goes)
     
  6. Heavydan85

    Heavydan85 Drinking Champion

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    I don't think we need to delete all of the spells and armor(maybe the magical ones) but there would have been much of the same equipment before and after the Battle of Emery Meadows and the spells would have been the same. adding new stuff is a good plan but removing everything that would have stil been there doesn't make complete sense.
     
  7. KillerSonic

    KillerSonic Established Member

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    err well i kinda meant like most of that useless stuff so we'd have plenty of icons and stuff+better items and spell
     
  8. KillerSonic

    KillerSonic Established Member

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    + I was thinkig about adding gods(not for deity[or whatever it is] but just gods that would like help your party'n'stuff) the fire node duplicating and making a gigantic demon lair for better xp and training....(don't forget about leveling around 50[higher level spells...WHEE])
     
  9. darkfeld01

    darkfeld01 Ancient Lurker

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    Re: new game

    I'd be willing to flesh out some NPC's but i think i would need a little bit of a story to work around first.
     
  10. unkle

    unkle Member

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    I wish an italian translation for the patch 2.0 and 3.0...

    :cool:
     
  11. Beaujim

    Beaujim Member

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    The wieght of hemlock is left undefined in the protos.tab and it defaults to 10. it should really only wiegh 1 IMO simple fix... so simple i did it myself :p
     
  12. aland

    aland Member

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    Eh.......Perhaps a no-cd crack or small image file to mount?
    I'm kind of tired of the whole putting in/mounting the large image process......

    Seems there's some problem with my own no-cd crack...so much crash after I installed COE 4.0.0...
     
    Last edited: Nov 4, 2005
  13. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    @ aland, you should install the game in this order...

    1) ToEE (obviously).
    2) Atari patch 1 (if you need it - most don't, but I do!).
    3) Atari patch 2.
    4) Co8 4.0.0.
    5) No-cd crack.

    It sounds as though your adding the no-cd crack before patch 2! Patch 2 replaces the .exe file with the hard coding inside with a smaller .exe and external hard coding in the form of the .dll files.

    Try installing in the order I listed above.
     
  14. feltex

    feltex Member

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    Which version of the no-cd? V2 or V3?
     
  15. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Either - as far as I can tell they're the same (but use the patch 2 version - just in case).
     
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