Wish List for Modpack 8 and up

Discussion in 'The Temple of Elemental Evil' started by Aquinas, Oct 30, 2012.

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  1. Number99

    Number99 kicking Iuz

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    You know what people say... More is better!

    Or was is the other way around?
     
  2. J'allan UlDragos

    J'allan UlDragos Dragon Warrior

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    You mean the spawn of Shelob and UnGoliant, Lord of Spiders descends upon Hommlett!??! I think UnGoliant was larger than a full grown dragon... in Tolkien's lore.

    what's so special about that dang deklo wood anyway... :)
     
  3. Number99

    Number99 kicking Iuz

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    Something like that. Your party kills a lot of spiders throughout the game. Revenge must be around the corner.
     
  4. Number99

    Number99 kicking Iuz

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    At the end of the game with all the slides, It says that lolth send many drow assassins. Let them come in the game!!! Then they all fail!
     
  5. J'allan UlDragos

    J'allan UlDragos Dragon Warrior

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    http://www.youtube.com/watch?v=yx2fvqaTm1M

    THIS DAY WE FIGHT!!!! :) :yes::yes::thumbsup::dance::scratchhe:rock::rock:
     
  6. Number99

    Number99 kicking Iuz

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    If there is Robin of Loxley, shoudn't there have to be a king Arthur as well???
     
  7. J'allan UlDragos

    J'allan UlDragos Dragon Warrior

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    There IS an awesome sword in the game files called Excalibur. I highly recommend it. Only access is by console, however.

    BRING ON a battle with the questing party of King Arthur and the Knights of the Round Table! Sir Percival! Sir Galahad! Sir Lancelot! Sir Bors! Sir Kay! Sir Gawain! Lady Guenivere! Merlin & Nimue! EPIC
     
  8. phlippy g

    phlippy g Member

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    You used to be able to buy the sword from the woodcutter,but it was taken out because some people felt it to powerful.:sadblinky
     
  9. Number99

    Number99 kicking Iuz

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    This sword could come in handy against the avatars fight! If that sword is to powerfull what about the swords of answering? As epic adventurers you should have weapons like that. Let all the Monsters eat dirt and be afraid of the party of adventurers!
     
  10. phlippy g

    phlippy g Member

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    At some point there was an idea to remove the answering swords too.I'm glad they did'nt.I guess at this point a new wish for me.Would be to reinstall the ability to buy a couple of things from the woodcutter after cureing his little girl,and readding excalibur into the game.:doublethuu
     
  11. gazra_1971

    gazra_1971 Knights of Legend

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    There was interest in the past for replacing gnomes with drow as a playable race. Shiningted, I don't know if the following thread is of any help:

    http://www.co8.org/forum/showthread.php?t=9169
     
    Last edited: Jan 21, 2013
  12. Shiningted

    Shiningted I want my goat back Global Moderator

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    Thanks for the refresher. I am still hopeful I can achieve something here, but it is pretty far down my to-do list.
     
  13. ConjurerDragon

    ConjurerDragon Established Member Supporter

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    Would it be possible for the familiar to be placed into one of the slots in the left of the inventory so that it does not take away 1 field that could be used for other stuff?
    e.g. like the Thieves tools that go into the lower right field on the left side of the inventory.


    In the meeting with Terjon after retrieving his dad´s stuff you can ask about the strange idol and give him back his necklace - but his dads letter is not mentioned at all. Could the dialog at least mention that a party brings it back too? Does not need to be something like "Terjon is visible shaken by past memories when reading the letter in his fathers own hand..." but *something* to acknowledge the letter and to remove it from the inventory just like the necklace when giving that back to Terjon?
     
  14. maalri

    maalri Immortal

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    I like your thinking on this and your dialogue idea. Perhaps Terjon can take both from you. I second this idea and it would be a nice upgrade that should be easy to do for those awesome modders we have here.
     
  15. Daryk

    Daryk Veteran Member

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    Looks like lines 331-334 in the DLG file are what need to be tweaked. I'm still learning the syntax, but if we know the item number of the letter, I think it wouldn't be too hard to add. Here are the relevant lines from Terjon's DLG:

    {331}{No problem, Terjon. I have some more questions.}{}{8}{}{100}{party_transfer_to( npc, 3004 ); game.quests[13].state = qs_completed}
    {332}{Me have more questions.}{}{-7}{}{100}{party_transfer_to( npc, 3004 ); game.quests[13].state = qs_completed}
    {333}{Glad I could be of help. I'll take you up on those services later, I'm sure.}{}{8}{}{0}{party_transfer_to( npc, 3004 ); game.quests[13].state = qs_completed}
    {334}{Me go now. Come back with ouchies.}{}{-7}{}{0}{party_transfer_to( npc, 3004 ); game.quests[13].state = qs_completed}
     
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