ToEE World Builder v1.7.5

Discussion in 'General Modification' started by Agetian, Jul 6, 2005.

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  1. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    @ Heavydan85: Just uploaded a supplementary file that allows you to see what exactly has to be done for the module to work correctly. You can d/l it from the first post of this thread. Hope this helps.

    - Agetian
     
  2. Heavydan85

    Heavydan85 Drinking Champion

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    Re: ToEE World Builder v1.4

    ok i think i t may have come from just installing liv's mod to the base folder and not the modules folder because i did that and it worked
     
  3. Heavydan85

    Heavydan85 Drinking Champion

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    Re: ToEE World Builder v1.4

    step 41 make a new file. how do i do this?

    Edit: Here are the steps

    41. Now, let’s write the script file itself. All scripts should go either to “C:/Mod/data.Tutorial/scrâ€, or to “C:/Mod/modules/Tutorial/scr†(the latter is better). Create one of these subfolders (the one in “modules†is preferable) and create a file inside, named like this:
    py00400give_level3.py
    42. In that file you’ll have to write the following text (consult some scripting threads at www.co8.org/forum if you have problems understanding scripting – it’s not the purpose of this tutorial to teach you how to write scripts):

    from toee import *

    def san_heartbeat( attachee, triggerer ):
    for obj in game.obj_list_vicinity(attachee.location,OLC_PC):
    obj.award_experience(3000)
    attachee.destroy()
    return RUN_DEFAULT
     
    Last edited: Aug 10, 2005
  4. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    Well why, just create a new file in Notepad and type that stuff into it (mind the indentation though, it's critical - in your post you have all the indentation screwed up), then save it as py00400give_level3.py in "C:\Mod\modules\Tutorial\scr" or "C:\Mod\data.Tutorial\scr"
    Hope this helps.

    I can recommend you a good editor for Python scripts (.py files): Notepad++ (search for it on sourceforge: www.sourceforge.net)
    - Agetian
     
    Last edited: Aug 10, 2005
  5. Heavydan85

    Heavydan85 Drinking Champion

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    Re: ToEE World Builder v1.4

    thanx thats what i did but wasn't sure if i did it right
     
  6. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Re: ToEE World Builder v1.4

    You use Notepad++? I have that... ummmm not saying its bad, I just never use it ;)
     
  7. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    Personally whenever I program in Python (in general, not ToEE-related) I use Pythonwin IDE, which is a pretty decent shell for making python scripts (has autocompletion, class browser, autoindentation, etc.). I can say that Notepad++ is not bad for making standalone scripts either. Anyway, it's a lot better than Notepad in general (you need indentation and stuff, y'know).

    Well, use whatever floats your boat. ;)

    - Agetian
     
  8. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Re: ToEE World Builder v1.4

    You gotta remember, I don't write Python scripts, I hack existing ones to my needs :google:

    Pythonwin? I'll give it a look, thanks :)
     
  9. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    Pythonwin is a part of ActiveState Active Python, you can check it out if you want.
    -Agetian
     
  10. Cujo

    Cujo Mad Hatter Veteran

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    Re: ToEE World Builder v1.4

    Just downloaded the World Builder, it doesn't run...

    I'm not sure about the .net framework thing if I've got it or not, OS is xp. I just wanted it because of the added collum names in the protos editer. If some one could post all the new/corrected collum names that would be great.
     
  11. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    Looks exactly like the .NET Framework thing, Cujo. You need .NET Framework v1.1 or newer to run the ToEE World Builder. The error message you're getting comes from the fact that you either don't have .NET installed or you have an incompatible version. If you don't have .NET yet, it's a good idea to d/l and install it from Microsoft site (it won't do you any bad anyway). Make sure it's v1.1 or above (I don't trust v2.0 betas though, so I don't personally recommend you to get any of the v2.0 beta stuff)
    Hope this helps.

    - Agetian
     
  12. Cujo

    Cujo Mad Hatter Veteran

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    Re: ToEE World Builder v1.4

    downloaded .net thing and it works fine, took long enough but only a couple of days till we get broadband and at only $2 more per month from what we're paying now.

    the line in the protos editer which has the name Object color (?) it should be renamed to either texture, material (as thats the *.mes it looks for but also for addmeshes) or skin
     
  13. Agetian

    Agetian Attorney General Administrator

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    Re: ToEE World Builder v1.4

    You're using an outdated version of ToEE World Builder, Cujo, please redownload. Many things have been found since that version, and there's no more "Object color (?)" line! It has been renamed to "Additional Mesh (per addmesh.mes)". Also, almost every other protos.tab field has been named.
    Make sure you download v1.4.421 and NOT v1.3.xxx !
    - Agetian
     
    Last edited: Aug 11, 2005
  14. Cujo

    Cujo Mad Hatter Veteran

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    Re: ToEE World Builder v1.4

    I thought I had, must've made a mistake, been doing that alot tonight, no baking powder in the cake, and a few other things I might just go to bed and start again tomorrow
     
  15. Cujo

    Cujo Mad Hatter Veteran

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    Re: ToEE World Builder v1.4

    right got the version that I thought i had in the begining, how about changing the icon so the little circle in the middle is a little earth or some thing, I kept on opening it instead of the game cos the icons are the same :writersbl
     
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