ToEE Front End Error Reporting

Discussion in 'General Modification' started by Cerulean the Blue, Nov 13, 2005.

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  1. Sparhawk

    Sparhawk RS2 Fansite Creator

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    Here's a Problem for ya, maybe you can figure it out, 'cause I'm lost now :/

    Anyway, I recently re-installed ToEE, patched with official patch 1 and 2, patch with Co8 Mod Pack 5 right after, installed Frontend 4.1 in the correct locations and such. I click the c08 5.0.0 mod in the Frontend selection, click run, and it starts to load. It get to the part with the blue loading bar. As it gets to the sector data, as it finishes it, that is, it closes. No error messages or nothing, talk about rude!

    Anyway, I know this to be a frontend problem because it works fine running it by the ToEE.exe, just not via frontend... and yes, I DO have the Net Framework 2.0 btw :)

    Please let me know how to fix it soon :) I really want to play again with a max cap of 20.
     
  2. Agetian

    Agetian Attorney General Administrator

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    Hmm... sounds like a quite weird error. It sounds like something got corrupt with the Frontend-specific folder structure, but I'm not sure why. If the game works fine then it has to be with the Front-end specific folder manipulation. In order for me to be able to tell you how to possibly fix this without reinstalling your game, I'll need you to dump the folder structure of ToEE and post it here in an attachment. To do this, execute the following command from the command line in your WinXP cmd window:

    dir /S > toee_folder_struct.txt

    Then, zip up the file toee_folder_struct.txt and post it in an attachment here, I'll try to take a look and help.

    - Agetian
     
  3. Sparhawk

    Sparhawk RS2 Fansite Creator

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    So, you want me to delete my toee folder first? oh, and what;s WinXP? :p

    EDIT: Oh if you mean Windows XP, then I'm using 2000 Sp3
     
    Last edited: Jan 27, 2008
  4. Sparhawk

    Sparhawk RS2 Fansite Creator

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    Well... it seems I found something else. I can load it reguarly by choosing the Temple of Elemental Evil module on frontend, it only happens when I choose the C08 5.0.0
     
  5. Sparhawk

    Sparhawk RS2 Fansite Creator

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    Just for the heck of it, I'm going to uninstall C08 5.0.0 and re-install, maybe that will help some.
     
  6. Agetian

    Agetian Attorney General Administrator

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    No, don't delete your ToEE folder. Just dump its structure by calling the command I mentioned in my previous post, and attach the results in a post here. I think it doesn't matter if you're on Win2K or WinXP, the command is the same since the times of the good ol' DOS. :)

    Of course, you can try uninstalling/reinstalling Co8 mod 5.0.0, or perhaps using the "Clean the map cache" option in the front-end when launching Co8 mod 5.0.0 - that should help (try cleaning the map cache first, and if that doesn't help, reinstall Co8 mod 5.0.0).

    - Agetian
     
  7. Sparhawk

    Sparhawk RS2 Fansite Creator

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    well... now I come to Question number2... How do I run that command? I'm not entirely sure on winxp cmd
     
  8. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Using the start button, try

    start / programs / accessories / command prompt.
     
  9. Agetian

    Agetian Attorney General Administrator

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    Yup, and you'll also have to navigate to the ToEE folder first, that's done with the following command:

    CD <toee_folder_location>

    for instance, if you ToEE is installed to C:\Program Files\Atari\Temple of Elemental Evil, you have to type the following:

    CD "C:\Program Files\Atari\Temple of Elemental Evil"
    DIR /S > toee_folder_struct.txt

    - Agetian
     
  10. maggit

    maggit Zombie RipTorn Wonka

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    I keep getting this error in front-end, no matter if it's KotBFE or ToEEFE.
    Code:
    
    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.IO.DirectoryNotFoundException: Could not find a part of the path.
       at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
       at System.IO.__Error.WinIOError()
       at System.IO.File.Move(String sourceFileName, String destFileName)
       at TempleFrontend.frmToEEFE.Modules_SelectedIndexChanged(Object sender, EventArgs e)
       at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
       at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
       at System.Windows.Forms.ListBox.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.832 (QFE.050727-8300)
        CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    TempleFrontend
        Assembly Version: 1.0.2884.36507
        Win32 Version: 1.0.2884.36507
        CodeBase: file:///D:/Gry/Toee/KotBFE.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.832 (QFE.050727-8300)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.832 (QFE.050727-8300)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.832 (QFE.050727-8300)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    
    
    
     
  11. krunch

    krunch moving on in life

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    @maggit:
    1. Do you have an English version of Windows operating system? (and .NET)
    2. Do you play an English version of ToEE and applied an English version of the Atari Patch for ToEE?
    3. Have you patched ToEE with an English version of the Co8 patches?
     
    Last edited: Feb 2, 2008
  12. maggit

    maggit Zombie RipTorn Wonka

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    Windows XP SP2 with autoupdates, installed NET Framework 1, 2 and 3.


    I never had to patch my game with the English version of ToEE
    patches but it may have something to do with the Polish version
    of .NET I've noticed that my autoupdate has installed the Polish
    interface for .NET Framework, I've uninstalled it just a few minutes
    ago and rebooted my PC but I didn't help much. Any ideas?
     
  13. Lady Victoria

    Lady Victoria Member

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    Hi guys I have reinstalled my ToEE game and installed the 5.0.0 patch. I ran the game like it says to do in the install instructions for #6 and then shut down. I dowloaded the CMF patch and extracted the whole thing to the ToEE root directory and now I get this error from Front End:


    ************** Exception Text **************
    System.IO.IOException: The requested operation cannot be performed on a file with a user-mapped section open.

    at System.IO.__Error.WinIOError(Int32 errorCode, String str)
    at System.IO.File.InternalCopy(String sourceFileName, String destFileName, Boolean overwrite)
    at TempleFrontend.Form1.Modules_SelectedIndexChanged(Object sender, EventArgs e)
    at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
    at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
    at System.Windows.Forms.ListBox.WndProc(Message& m)
    at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
    ----------------------------------------
    TempleFrontend
    Assembly Version: 1.0.2304.37992
    Win32 Version: 1.0.2304.37992
    CodeBase: file:///C:/Program%20Files/Atari/Temple%20of%20Elemental%20Evil/TempleFrontend.exe
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
    ----------------------------------------
    System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2407
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.2032
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just in time (JIT) debugging, the config file for this
    application or machine (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the machine
    rather than being handled by this dialog.

    I am pretty sure this is what Maggit is getting too.
     
  14. Lady Victoria

    Lady Victoria Member

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    Can someone please help me with this. I tried to re extract the CmF pack into the ToEE root directory and it worked for a while last night, but now when I try to run Front End I get that error again. This is really annoying. Thanks.
     
  15. Gaear

    Gaear Bastard Maestro Administrator

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    Sorry, Lady V. Agetian's probably the only one qualified to decipher any of that. :(

    In the meantime ... I hate to put you through all the paces of the reinstall game, but you might want to try starting over again (uninstall Co8 5.0.0 via Add and Remove Programs in Control Panel), only this time don't choose to install the front end during the modpack installation. Then patch as normal with the CMF patch and launch the game like in vanilla ToEE.

    Do you have Microsoft .NET framework installed on your computer, btw? You need that for the front end to work.
     
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