The Temple of Elemental Adventures

Discussion in 'The Temple of Elemental Evil' started by Alrik Fassbauer, Oct 6, 2006.

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  1. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Ah, thanks. :)
     
  2. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Yesterday I bought an older starter kit from 2000. Just wanted to know the basic rules for (A)D&D.

    I was quite surprised as I saw names in it I already knew !

    In principle, TOEE's instant characters (the ones TOEE ships with and can be seen in the books in both taverns of Hommlet & Nulb) are the same as the ones in the starter kit. Mialee, Lidda & Regdar, for example.

    Well, having them there puts some more colour in how I see them. They seem to be generic instant characters, I assume, which are generally available in (A)D&D games. Or just Troika developed the game with having them in mind, because this starter set was just new at the time of development.

    I don't know.

    However, I also saw an ancient adventure modul : The Temple of Elemental Evil in original. The seller, however, charged 30 Euros for it, which was too much for me.
     
  3. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Okay, I've got a real problem now (at least it seems to me as one) :

    My half Paladin half Cleric (multi-class character) does level up only as a cleric now. Her cleric's part is level 3 now (or was it 4 ?), and her Paladin's part is still level 1.

    Meanwhile the level-up options are displayed, I can chose as what kind of class this character can level up. I am not shown the option to let this character lebvel up as a Paladin anymore, though.

    I find this quite annoying, but have no idea whether this is a bug, glitch, or intended by the rules system ?

    Does anyone have an idea ?
     
  4. Cujo

    Cujo Mad Hatter Veteran

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    its the rules - once you mutli from a paladin (or monk) you can't go back
     
  5. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Oh, yes ? I had thought that I could level up that character on BOTH levels ... or was that an earlier edition of the rules that allowed this ?

    If I had known this, I wouldn't have done this ... now it's too late.

    I just wonder what happens if such a Paladin half falls ...
     
  6. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    A fallen 1st level paladin would loose the ability to detect evil, smite evil (1 per day), and lay on hands (1hp per day).
     
  7. erkper

    erkper Bugbear Monk Supporter

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    As near as I can remember, (I'm an old school 2nd Ed pnp player,) paladins have never been able to multiclass in (a)dnd.

    I think they can in NWN, but that's hardly rules-compliant dnd.
     
  8. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Well, these are the things that happen to people who don't know the rules too well.
    *sigh*
     
  9. Daniel

    Daniel Established Member

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    Maybe you've been playing Icewind Dale 2, there are paladin subclasses there, allowing you to switch freely to either cleric, fighter or wizard... ;)

    Technically they could, but they needed 15s in all their class abilities (str, con, wis IIRC) +17 charisma and THEN 17 minimum in the class ability they were dual-classing to... so you needed a super character! Besides, you had to stick to class limitations once you had both classes working, including a maximum of 10 magic items... :eek:_O: :suprised:

    That was true for the Pnp game but in games such as Baldur's Gate, human dual class combinations are limited to multiclass combinations... however the old SSI games ( "Pool of Radiance" etc ) in he early 90's implemented this correctly, I had a paladin-wizard in the party, was kinda cool.
     
    Last edited: Oct 22, 2006
  10. Marceror

    Marceror Established Member

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    Back in Icewind Dale 2, depending on what god your paladin served, you could level up in one other class without penalty. One Paladin variant allowed free multiclassing as a wizard, another allowed multiclassing as a fighter, and I think there was a third, but I can't remember what the MC option was-- cleric, perhaps.

    Other than this, paladins almost universally are unable to multiclass without consequences in 3rd edition D&D, and not at all in earlier versions. Prestige Classes are an exception to this, as a paladin can take a PrC that he/she qualifies for without issues.
     
  11. Old Book

    Old Book Established Member

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    While Paladins can't multiclass freely in ToEE, there are a couple of ways to use Multiclass Paladins.

    Take 2-4 Fighter levels and then continue with Paladin levels and you end up with a Paladin with 2-3 extra feats. More than worth the minor loss of spellcasting abilities in the long term imo.

    Take 2 Monk levels and 2 Paladin levels and then go to Cleric and you'll end up with a character who has solid defense and offense and moderate spell power. Not a powerhouse, but a fairly good utility character, more so with a good mix of items.

    Take 2 Paladin levels and then switch to Cleric and you'll have Cleric with good weapon selection, mildly boosted BAB and HP, and a nice mix of special abilities at the cost of delayed access to some good spells. Not a bad trade off, especially if you have a dedicated Cleric in your party.
     
  12. erkper

    erkper Bugbear Monk Supporter

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    I kinda see it the other way, myself. I usually take either 3 or 6 levels of paladin, then switch to fighter. (Would switch to Barb. if I could, a Pally/Barbarian would be pretty "unique.") I don't see that much benefit from taking aa Pally higher than 6th lvl - the spellcasting ablilities aren't all that great, unless you have a party w/o a cleric, and I gladly trade that and the other paladin abilities (lay on hands, smite evil,) for the extra feats (can we say weapon specialization) that the fighter gets.
     
  13. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Yes, I did - Icewind Dale 1 in fact, not 2. And I almost suspected I had the belief a Paladin could level up in multiclassed form from there.
     
    Last edited: Oct 23, 2006
  14. Daniel

    Daniel Established Member

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    Haven't played IWD1 - do they let you dual-class paladins there??? It's 2nd edition, right? Baldur's Gate engine couldn't do that...
     
  15. Alrik Fassbauer

    Alrik Fassbauer Established Member

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    Sorry, but it's quite a while ago since I played it ... but yes, I do remember a game where I could level up a character multi-classed. And I believe one of them was a Paladin.
     
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