The 5.0.0 beta 1 Thread

Discussion in 'General Modification' started by Agetian, May 8, 2006.

Remove all ads!
  1. Zebedee

    Zebedee Veteran Member Veteran

    Joined:
    Apr 2, 2005
    Messages:
    1,755
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    Might be worth moving the discussion on implementing the new encounter with the baddies to another thread. It's a bit of a spoiler and looks like it needs thrashing out away from the bug reports. Just a thought as I search for bugs not yet reported.

    Zeb
     
  2. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

    Joined:
    Apr 23, 2005
    Messages:
    1,962
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    Okay, I tweaked a few things.

    I think I've fixed the loading a saved game bug with Jade Empress on the Shop Map.

    I have fixed the bug with the Extraplanar Chest.

    I have tweaked the Ambush. It will now only happen after you have dealt with Lareth (and he is not in your party), and the enemies have been changed. This is the generic spawner script.

    The Cumulative Fixes have been updated with these changes.

    [EDIT by Cerulean the Blue] This is included in the Cumulative Fixes.
     

    Attached Files:

    Last edited: May 22, 2006
  3. Libri

    Libri Member

    Joined:
    Jan 4, 2005
    Messages:
    56
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    No, I thought the last batch of cumulative fixes had it in it. I'll try it and see if it fixes things.
     
  4. krunch

    krunch moving on in life

    Joined:
    Aug 9, 2005
    Messages:
    3,280
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    Okay. I just loaded the drunken elmo update and blues latest fixes. ToEE tells me I cannot load any of my saved games [loading each one says it appears corrupted] and, also, it will not start a new game, either.

    *laff* I'll wait till tomorrow in the AM and reload ToEE. Hopefully, a new update will be available at that time.

    Did Blue say tweaked? :p ha
     
  5. wizgeorge

    wizgeorge Prophet of Wizardy

    Joined:
    Feb 19, 2005
    Messages:
    1,715
    Likes Received:
    2
    Re: Co8 5.0.0 beta 1 thread

    My first impression of 5.0 is it's all about dying. I'm getting paranoid and a little neurotic and I haven't even got to the temple yet. Get the bugs fixed and it's going to be really cool.
     
  6. Shiningted

    Shiningted I changed this damn title, finally! Administrator

    Joined:
    Oct 23, 2004
    Messages:
    12,746
    Likes Received:
    375
    Last edited: May 13, 2006
  7. Allyx

    Allyx Master Crafter Global Moderator Supporter

    Joined:
    Dec 2, 2004
    Messages:
    5,009
    Likes Received:
    255
    Re: Co8 5.0.0 beta 1 thread

    Ok, found what I presume to be a bug with the groaning spirit...

    I had taken Ronald and Otis as NPC's when I got the groaning spirit random encounter (the groaning spirit attacked these 2 exclusively), before long they were paralized (Cha scores below zero) so after I killed it, I went back to Nulb and rested, Ronald returned to normal after a few days, Otis on the other hand didn't so I checked his skills to find our roughly how far below zero his charisma was...

    ...he had charisma based skills at -135,000,000.0 ranks! (not an exact figure but my memory isn't that great) Needless to say, Otis is getting dropped like a hot potatoe.
     
  8. Lord_Spike

    Lord_Spike Senior Member Veteran

    Joined:
    Mar 25, 2005
    Messages:
    3,151
    Likes Received:
    1
    Re: Co8 5.0.0 beta 1 thread

    Ever considered American politics? You'd make a great VP.
    :poke:
     
  9. Allyx

    Allyx Master Crafter Global Moderator Supporter

    Joined:
    Dec 2, 2004
    Messages:
    5,009
    Likes Received:
    255
    Re: Co8 5.0.0 beta 1 thread

    Ok, I'm hoping this should fix at least most of the dialgue problems in Verbobonc, anyone who has a saved game in Verbobonc or the 1st level of the temple, try out these fixes and post about any problems you find.

    [EDIT] Added a version of protos.tab that will make the Verbobonc traders appear when they should (their san_heartbeat references were missing.)

    [EDIT by Cerulean the Blue] This is included in the Cumulative Fixes.
     

    Attached Files:

    Last edited by a moderator: May 22, 2006
  10. Gaear

    Gaear Bastard Maestro Administrator

    Joined:
    Apr 27, 2004
    Messages:
    11,038
    Likes Received:
    42
    Feedback on the Release Notes

    Nice job on the release notes. Was this done by Blue again?

    Some feedback . . .

    - "Endurance" is wrongly listed as a new spell by Darmagon. Endurance became "Bear's Endurance" for 3.5 I believe and was a ToEE original. Dar did change it though by adding the bear's image effects.

    - "Disintegrate" and "Finger of Death" are listed as changed spells by Darmagon. I believe they are new spells.

    - "Healing Circle," listed as a changed spell for Darmagon, became "Mass Cure Light Wounds" for 3.5.

    - "Burne's Puzzles (dialogue add in). (Co8 v3.0.4)" should be credited specifically to Zhuge.

    - "The Special Thanks Gang" list repeats several members listed in the modders section. The two lists should just be merged.

    Otherwise a very thorough job, nicely done. :thumbsup:

    Edit: couple more things:

    - There is a "Deekayex" listed in the modders section and credited as having helped Allyx with Verbo-mod, yet there is no member here by that name. Who is this fellow?

    - Nerik is misspelled "Nerrik" in the same line Deekayex is referred to.
     
    Last edited: May 13, 2006
  11. Allyx

    Allyx Master Crafter Global Moderator Supporter

    Joined:
    Dec 2, 2004
    Messages:
    5,009
    Likes Received:
    255
    Re: Co8 5.0.0 beta 1 thread

    Deekayex made a dialogue which is much like the blacksmith's masterwork weapons dialogue, but for scrolls. I believe s/he linked it to the Atari forum, and it was originally designed to work for Pishella, but I adapted it for Ariel who works in the Bazaar of the Bizzare in Verbobonc.

    [EDIT] See this thread.

    [SECOND EDIT] If including deekayex's scoll shop mod causes problems (and I doubt it will) I can of course replace the dialogue with a real scroll shop, which will look nicer and it shouldn't take long either.
     
    Last edited: May 13, 2006
  12. bigron

    bigron Member

    Joined:
    Oct 10, 2005
    Messages:
    33
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    Allyx,
    Tried out dialog fixes for verbon. Prince dialog seems to work, as well as vicount, However Nyble still does not give me a responce for clearing Drow.
    P.S. I have installed the latest updates on board


    ******************Spoiler**********************************





    The dialog with the scarlet brotherhood in the inn, The assasion tried to give the quest to kill the vicount, I turned him down being CG and started combat. After defeating them I go back to talk to vicount. When I enter building it seems to start combat but CTD.
    Weapons dealer will not buy items says invintory full. Armor dealer will buy.

    Not sure if anyone else is having this problem My item crafting feat keeps giving me error messages.
     
  13. Libri

    Libri Member

    Joined:
    Jan 4, 2005
    Messages:
    56
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread

    Yup, I'm having those too.
     
  14. Virtual SpACEman

    Virtual SpACEman Established Member

    Joined:
    Feb 14, 2006
    Messages:
    103
    Likes Received:
    0
    Re: Co8 5.0.0 beta 1 thread



    yep same probs here errors!!! in line 10000?? or something??
     
  15. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

    Joined:
    Apr 23, 2005
    Messages:
    1,962
    Likes Received:
    0
    Re: Feedback on the Release Notes

    Thanks Gaear. Yes, it was me again.

    This is because I was going off a file compare of the newspells release and the original spells. This has been fixed.

    Check again. Both these spells were in 4.0.0, though the scripts have been changed for 5.0.0.
    File compare again. Fixed

    That was straight from the docs for 4.0.0. Fixed.

    I don't know about merging the lists, but the duplicates have been removed.

    Allyx wrote the description for Verbo-mod. I have no idea who that person is, but since Allyx gave him/her credit, I figured I should too.

    As I said, Allyx wrote that. I didn't want to correct his spelling.;) Fixed.
     
Our Host!