Temple Plus - Craft Magic Arms and Armors extending ideas

Discussion in 'General Modification' started by anatoliy, Nov 8, 2020.

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  1. anatoliy

    anatoliy Established Member

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    Great, thanks!!

    Before doing that there is open question:
    Can one dispel activated effect of Blur?

    If yes, then my quick implementation is not correct. This should be done via spell. Also open question is how can we execute spell as free action?

    If no, then it is ready to go, and I would love if you could reuse it into T+.
     
  2. _doug_

    _doug_ Established Member

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    You should be able to dispel blur. Would have to double check though.
     
  3. anatoliy

    anatoliy Established Member

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    Just checked on D&D FB forum - it should be allowed to be dispelled. And it should not work in antimagic as well.

    Essentially it should cast spell, but not using spell cast time. Is it even possible? @Sitra Achara, can you advise?
     
  4. Sitra Achara

    Sitra Achara Senior Member

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    I think taking care of that is not important...
     
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  5. _doug_

    _doug_ Established Member

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    I was thinking of adding short descriptions for the item creation tool tips. Could I add the description strings in 2000-2999 of item_creation.mes or might that cause problems?
     
  6. Sitra Achara

    Sitra Achara Senior Member

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    My computer has just committed sudouku:eek:
    I'll have to get back to you...
     
  7. Shiningted

    Shiningted I want my goat back Global Moderator

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    Apparently its number was up.
     
  8. _doug_

    _doug_ Established Member

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    Thanks for looking into that. Hope you computer feels better soon... I looked into adding anatoily's blurring and displacement armors. The only issues I saw was that taking the armor on and off resets the uses per day and if you had both effects they showed up under separate "Armor" parent menus. Any ideas on how to deal with that?
     
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