Temple Plus - Craft Magic Arms and Armors extending ideas

Discussion in 'General Modification' started by anatoliy, Nov 8, 2020.

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  1. _doug_

    _doug_ Established Member

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    Are the noncore armors we currently have properly flagged?

     
  2. anatoliy

    anatoliy Established Member

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    I have seen Armor properties marked correctly. There are only a few - like Twilight.
     
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  3. anatoliy

    anatoliy Established Member

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  4. Sitra Achara

    Sitra Achara Senior Member

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    Cpp. The names should be in item_creation.mes.
     
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  5. _doug_

    _doug_ Established Member

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    I should be able to add the new column for gold price. I can look into adding the the list of properties.
     
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  6. anatoliy

    anatoliy Established Member

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    I'm going to publish list of Armor properties later. Had to convert mic pdf to xhtml, then import to SQL Server, create Query to transform xml to table. And then to open it in the Excel.
     
  7. anatoliy

    anatoliy Established Member

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  8. Windscion

    Windscion Member

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    Ooh, mobility for feat-starved light armor wearers, and only costs +1. Me likey.
     
  9. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    You should be able to add this to existing gear in protos.tab. Have a look at how the Ring of Evasion is done - it's not much more complicated than adding the feat to the Bonus column, as long as you spell it right etc. No weapon proficiencies.
     
  10. _doug_

    _doug_ Established Member

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    Here is what I have now for displaying the properties of armor and weapons. It seems to work OK. Not quite as much room in the hover description as I would like but maybe it is good enough.

    upload_2020-11-14_18-10-30.png
     
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  11. Sitra Achara

    Sitra Achara Senior Member

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    If you're trying to convince me it should go in the long desc instead, you've succeed ;) I don't like the busy look...

    Also listing the +1 string is unseemly, I think we can special case it with "AC bonus" prefix (or whatever you find in the game strings).
     
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  12. _doug_

    _doug_ Established Member

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    upload_2020-11-20_20-52-40.png

    I think this looks a bit better.
     
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  13. Sitra Achara

    Sitra Achara Senior Member

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    Awesome!
     
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  14. anatoliy

    anatoliy Established Member

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    @_doug_ , can you describe what you did in your code changes? I mean for modders like me))
     
  15. _doug_

    _doug_ Established Member

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    Added a new column which is a fixed additional cost. I added code that displays all the effects on magic weapons or armor in the long description. I also added some more armor types. I am working on improving the requirements logic and will add two more armor types soon.

    Would you like me to look into adding your new armors or do you plan to do that?
     
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