Intro Greetings, all! Alignments and Free Attacks of Opportunity With the seemingly infinite attacks of opportunity available to a CG Fragarach/Scather wielder, what alignments are 'safe' to use with these weapons? (I'd prefer to use a main character party of Good characters.) Handedness Should I dual wield the swords? Wield each sword on a different character? Two-hand the swords for extra damage, especially from Power Attack? (This assumpes the PnP rule where double-handing a weapon while Power Attacking does more Power Attack damage than single-handing.) Damage and Advantage Comparisons I'm seriously interested in how Scather and Fragrach (+4 Holy Chaotic), the Swords That Always Hit Except Against Blur And Displacement And Mirror Image, fare damage-wise against a Glaive and a Longspear. Assume the non-artifact weapons are well-crafted and have these properties: +1 Holy Lawful Keen Shocking Burst Icy Burst Artifact Sword Advantages +I get to honestly say I'm wielding artifact swords! +Always hitting means always Power Attacking. At minimum, I'm doing +1 damage per BAB from Power Attack. +Always hitting means iterative attacks work. Four or five swings (with haste) means 4 or 5 hits, plus (Great) Cleave. +Always hitting means always hitting with Cleave and Great Cleave attacks. Prince Thrommel last-hit Zuggtmoy and destroyed all the remaining minions via Great Cleave. My friend playing with me was jealous. Crafted Polearm Advantages +Consistently better damage. Frag hit for about 30 damage max from a fully Power Attacking, double-handing Thrommel @Fighter10. My crafted polearm team was doing a minimum of 37 damage against Evil foes via double-handing. +Crits are super lethal. Ever see a well-crafted polearm deal 97 damage on a crit to a foe - from a buffed Wizard and without Power Attacking? +Inherently better reach in ToEE. In ToEE, reach + Combat Reflexes = win.