Some questions on feats

Discussion in 'The Temple of Elemental Evil' started by Shadowblade2, Apr 22, 2009.

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  1. Shadowblade2

    Shadowblade2 Established Member

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    ~

    With the ability to go to level 20, some characters run out of useful Feats to take.

    Are there plans to make the higher level powers available for characters,

    EG the Ranger's Camouflage and Hide in Plain Sight? I guess these could be done with a level-dependent bonus to HS (+10 and +20) and maybe MS.

    What about 4th and 5th favoured enemy?

    Some may be difficult as there are no lower level equivalents, but others are just adaptations of lower level Feats, EG

    Ftr 12 - Gr Weapon Specialisation
    BAB +11, DEX 19 - Greater Two Weapon Fighting
    BAB +11, DEX 19 - Improved Precise Shot


    There are also some pretty cool Epic level Feats which have BAB and STAT requirements easily achievable below level 20, but unfortunately being level 21 is also one of the requirements.

    It's not so bad for Arcane casters as they can take Empower and Maximise spell and boost their spell selection from levels 5 to 9.

    ~


    Can the game be made to allow characters above level 20? My solo Sorcerer has enough XP for level 21 but has stopped levelling up. I was going to take some Druid or Fighter levels, but sadly cannot.


    Does Wild Empathy work at all? It's similar to a Diplomacy check but applies to animals and the skill level is equal to Druid or Ranger level, + CHA bonus. Kind of like an Animal Friendship or Calm Animal spell. I've not seen anything to suggest it works (although with Calm Animal perhaps it's redundant).

    What does Quickdraw do? For example, if a Ranger type becomes surrounded and flanked and can't take a 5 ft step to use his bow safely, can he switch to melee weapons without losing so much of the round? THAT might be useful.


    A minor point, is it possible for the Feats in the character Feat screen to be displayed in the order they are taken, rather than alphabetically?



    Cheers

    ~
     
  2. General Ghoul

    General Ghoul Established Member

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    Quickdraw is actually useful, as you don't lose your action round if you need to switch weapons (from missile to melee, or pull a bludgeoning weapon vs ooze).
     
  3. Shiningted

    Shiningted I want my goat back Administrator

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    Quick Draw is fantastic.

    Wild Empathy only works in KotB, because every animal was redone to react to Rangers / Druids. This hasn't been brought over to ToEE (and is still a work in progress in KoB) but will be one day.

    4th and 5th favoured enemies should work - have you tried? Otherwise, I tried to get Improved Precise Shot going but couldn't do it - ditto the higher level TWF and Weapons Specialisation feats. The game just wasn't designed for them.

    I noticed the other day, though, a Wiz/Sorcerer now gets something like 18 spells to choose from at lvl 6 - I think we've done pretty well :)

    EDIT: Well I added a whole lot to this to explain things better, but the computer ate it before I hit 'save changes', so I will just link you to THIS thread.
     
    Last edited: Apr 23, 2009
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