Does anyone know what 'san_enter_combat' does? I mean precisely when it kicks in? I added a floating voice to it (you should know that if you have been reading my blog, shame on you if you haven't!) and it seems to be accessed only once, first time you go into combat with that NPC - but some NPCs like Otis have complicated scripts that can fire more than once in a game. Ergo it is checked more than once. Any ideas?