Power Party - How to Improve?

Discussion in 'The Temple of Elemental Evil' started by Endarire, May 27, 2005.

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  1. 0rion79

    0rion79 Established Member

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    No doubt that druids are strong, but comparing a wizard with a sorcerer is a nonsense. A sorcerer is the best magical tank in the game: too many spells per day and a lot of damage. Really, I tested both of them.
    Instead, one thing that drives me mad is that, if I write down a scroll with wizard A, wizard B will not be able to copy it in his own spellbook.
    WHY!!!????
    It is unfair and against rules and R-playing!
     
  2. Old Book

    Old Book Established Member

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    Assigning a hot key to Scribe Scrolls and doing a few minutes of scribing in a safe area gives mages unlimited spells per day. Scribed scrolls are cast at the level of whomever scribed them in ToEE. The Wizard gets Scribe Scroll for free, and gets additional feats at 5th and 10th level. The XP and Gold costs of scribing mean nothing with unlimited random encounters.


    Sorcerers know fewer total spells, and they get those spells later. They also end up with two fewer feats. The advantages of a Sorcerer (more memorized spells per day and improved metamagic) only come into play if you don't feel like spending the time to scribe.

    To each his own, but I'd never play a Sorc over a Wizard in ToEE, and I'd talk with the DM to see what kind of campaign he was running before doing it in a tabletop D&D game.

    As to failure to copy a spell to your spell book, you can try again after you go up in level, or after you fail to scribe another spell.
     
    Last edited: May 30, 2005
  3. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    I think technically its after your skill level changes, but yeah this happpens at level-up.
     
  4. Old Book

    Old Book Established Member

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    Try copying 10 or so scrolls at once in ToEE. You'll fail on at least a couple. The game only tracks the last scroll you failed to copy. You can then go back and re-try copying a scroll you couldn't manage earlier, even though your skill is the same.

    "It's not a bug, it's a feature." ;)
     
  5. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    If it works in your favour, damn straight it is! Always thought screwing up scroll-copying is stupid anyway, can't remember if i had a rant here or somewhere else about it... may as well roll every time you attack to see if you break your sword, or every time you get hit to see if your breastplate or helm was cloven in two and rendered useless. The scribing failure (imho) should only be an issue if copying a scroll of a higher level than you are capable of casting. Otherwise, working in magic is a wizard's bread and butter, and he's no more likely to screw up a scroll than a fighter is to chop off his own foot during sparring practise.

    My $0.02
     
    Last edited: May 31, 2005
  6. 0rion79

    0rion79 Established Member

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    Sorry people, do I speak arab or what?
    Let's say that I have Mirna, my elven wizard, that scribes a cone of cold scroll and then I move it in Spunongir inventoy.
    That scroll will not pop up in the radial menù while attempting to copy scrolls.

    Anyway, as much as writing scrolls may be, it is always a loss of XP and if ToEE uses a different XP cost than 3.5, for me is cheating and I won't use it.
    More, as I already told, sorcerers are not universally better than wizards, but effectively they are more devasting in battle than wizards. Wizards have other advantages.
     
  7. Old Book

    Old Book Established Member

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    My all wizard parties have been scribing scrolls for each-other since this game came out. I don't use Spugnoir, but I expect that you ran into a bug.

    Yes, scribing scrolls costs XP. Creating any sort of magic item costs XP. In ToEE, those costs don't mean much. You can always use random encounters to make the XP back. The rates in ToEE are 1 XP for a 1st level scroll, 6 XP for 3nd level, 15 for a 3rd level scroll, and 28 for a 4th level scroll. One nap in the Deklo grove gets you the XP for 20 Sleep scrolls, one nap in the temple earns your mage enough XP for a half dozen Fire Ball scrolls or more.

    In ToEE any spell caster has unlimited spells per day if you bother to scribe, and Wizards have more feats if you want to go for Spell Penetration and Greater Spell Penetration, and Spell Focus. "More devestating in battle" is only true if you don't feel like taking the time to prep.
     
  8. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    I've never had a problem scribing scrolls for spugnoir (or vice versa for that matter)
     
  9. 0rion79

    0rion79 Established Member

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    It is really too low.
    It sounds like a cheat and, if memory doesn't trick me, a spellcaster that writes a scroll spending that so low ammount of XP & gold should be able to wirte only a spell casted by a 1st level wizard. So that, even if he casts that spell in battle, he would cast that spell like a 1st level spellcaster, so that magic missile scroll would deal only 1 1d4+1 damage, fireball sroll only 1d6 and so on.
    Maybe it is just a game limit or something too long to code propely in few time.
     
  10. Old Book

    Old Book Established Member

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    ToEE is not tabletop D&D, though it does come close in some ways. If it were strictly interpretting the rules, you'd never be able to craft any magic item in the course of the game; you wouldn't have the time, and the merchants in a little no-where village wouldn't have the gold on hand to buy enough loot from you to support your work anyway. Wizards and Sorcs wouldn't be able to cast many spells because you'd never be able to get the spell components in a small village; do you really want to look for a pearl every time you want to cast identify?

    I am not suggesting that you have to play the game a certain way, and there are game quirks that I won't use either (I don't use pole-arms in ToEE because I don't like how the rules were implemented), but I don't mind the scroll and item quirks. Scribing and crafting are close enough to the spirit of the tabletop game that the bits they got wrong just don't bug me.
     
  11. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    the pearls in the game aren't even worth 100 gp and there are no more than 50 pearls in the game!
     
  12. taltamir

    taltamir Established Member

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    dont forget how every merchant in the game can identify items for you.

    Anyways, according to the raw you should be able to retry scribing your scrolls if you fail on the first time, actually, i dont think you can even fail scribing a scroll into your spell book, you can only fail IDENTIFYING that scroll (which read magic takes care of)
     
  13. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Yeah u certainly can screw up a copy, had it happen many times... or do u mean can't screw up scribing scrolls? No that u can't, but copying (putting one in your spellbook) you can, though as u say u can try again later.
     
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