Plan: ToEE Hireling Overhaul

Discussion in 'General Modification' started by Endarire, Aug 24, 2021.

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  1. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Is that a current thing Sitra or in the new release? Very impressive :) Now none of this, "optional" nonsense - as Endarire said, its only being used since it hasn't been fixed, ergo now it is fixed it shouldn't be used...
     
  2. Sitra Achara

    Sitra Achara Senior Member

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    I agree that in principle it's a proper fix, however I'll add a house rule to let it remain the way it is, for 2 reasons:
    1. Users may have already specced their chars for polearms in existing games
    2. It's not yet clear if the AI will follow the same rules
     
  3. hammyh

    hammyh Established Member

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    ^makes sense. I've complained about this issue and definitely will use the fix.

    But...I've been observing my reach weapon style with this latest test play and I noticed that it won't change a lot for me. Even though I have some reach-users, they are almost always behind short-weapon hitters by habit. I like the variety of weapons.

    Putting it in a house rule allows those that want to tailor the game and could make it easier for new players.
     
  4. Sitra Achara

    Sitra Achara Senior Member

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    Just to clarify, the default will be donut reach, the house rule option is to restore it to vanilla behavior.
     
    FDR4PREZ and _doug_ like this.
  5. ConjurerDragon

    ConjurerDragon Established Member Supporter

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    My PC is unable to run Temple+. So when I wrote that I havenĀ“t played TEE for a while and that last time reach weapons could be used in melee, I was referring to the Co8 modded ToEE without Temple+.
     
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