Paladin's Cove beta release, and feedback

Discussion in 'General Modification' started by marc1967, Jul 6, 2024.

Remove all ads!
  1. marc1967

    marc1967 Established Member

    Joined:
    Jan 19, 2014
    Messages:
    711
    Likes Received:
    115
    Excellent observation. The DC for Charm Person is indeed decreased by 5, for reasons stated in PHB page 209:

    "If the creature is currently being threatened or attacked by you or your allies, however, it receives a +5 bonus on its saving throw."​

    Technically, this should be done as a +5 bonus to the target's saving throw, but for the ToEE game engine that's not easily done during combat. So instead, it's simulated by decreasing the DC of the spell by 5. This explains the decrease from 15 to 11 ( Also, your computation shows it only decreased by 4, but maybe there's an extra +1 for some reason not recorded on the screen).

    This is also the case for Tasha's Hideous Laughter, again, from the PHB page 292:

    "A creature whose type (such as humanoid or dragon) is different from the caster’s receives a +4 bonus on its saving throw, because humor doesn’t “translate” well."​

    Why you saw the DC=19, I'm not sure. It gave you a +4 for some reason. You'd have to give me the exact circumstance, and what creature the target was.

    Ultimately, the game does a bad job of showing why a DC increases or decreases. In fact, it doesn't show it at all, so you have to guess sometimes. But as I said in my post above, I can assure you it's not "random".

    The saving throw for a Bard's Fascinate is done totally different than a spell, becasue it's not a "spell", it's a spell-like ability:

    "The bard makes a Perform check, and the target can negate the effect with a Will saving throw equal to or greater than the bard's check result."
    So the DC against it will be:

    d20 + Bard's Perform skill rank + Charisma mod​

    That's why you are seeing a great variance in the DC against Fascinate, because a d20 roll is involved in the computation of the DC. It could vary by up to 20 points based on the Perform skill check roll. So in this case, the DC actually is random.

    These are all existing bugs, that may or may not have been fixed by Temple+. I'll look into them and see if they truly do already exist, or if it's something I did to newly introduce those bugs.
     
    Last edited: Jan 15, 2025 at 6:33 PM
    Longtooth likes this.
  2. Longtooth

    Longtooth Member

    Joined:
    Jan 11, 2025
    Messages:
    3
    Likes Received:
    0
    I stucked in Chapter 2 with 2 quests, someone help me:
    1. A thief and the Knight: i got 3rd message "Let's FORGE another deal" but have no clue to do next.
    2. Where's Waldon: i found him at the Inn near Roxie, but the quest can not completed.

    PS: new T+ seem work well, so fun :D
     
  3. rojay

    rojay Member

    Joined:
    Aug 22, 2015
    Messages:
    7
    Likes Received:
    3
    Just wanted to post again after installing PC on my "new" crappy laptop and enjoying the hell out of it. I suck and am getting stomped so hard that after playing for around 8 hours my 5 PCs are only at 528 exp. I've still yet to win the battle with the dire bats or the wererats, and I died to attrition when I attempted the Crossroads quest.

    I did add two NPCs, Kaleela and the archer dude, so I may retry the fights with some different tactics and see how it goes. I suspect the wererats would be easier if I'd brought a barbarian with a two-handed weapon so I could do more than 1-3 damage when I actually connect but that's life I guess.

    I'm really looking forward to the next release Marc, and thank you for making this freaking gem. I wonder if Tim Cain has played it?
     
Our Host!