New Temple+ Available

Discussion in 'General Modification' started by _doug_, May 6, 2020.

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  1. Buffed Rabbit

    Buffed Rabbit Established Member

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  2. Pygmy

    Pygmy Established Member Supporter

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    Where is the link to 1.0.94 please? I have looked in all the usual places and checked that automatic updates is enabled without success. Thank you
     
  3. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    This sounds fantastic doug (and Dolio)! Well done!
     
  4. Endarire

    Endarire Ronald Rynnwrathi

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    A new Temple+ released? Happy birthday to me! Alleluia!

    (My birthday is this week, but it's close enough to count.)
     
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  5. _doug_

    _doug_ Established Member

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    I updated my post with a link to the github release but the auto updater should work. Please give it a try when you get another chance!
     
  6. Pygmy

    Pygmy Established Member Supporter

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    Sorry I have manually accessed the zip file via your changelog in the meantime.....
     
  7. zertzax

    zertzax Established Member

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    thank you and others for all your hard work
     
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  8. Endarire

    Endarire Ronald Rynnwrathi

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    Any word on when the new classes (Warlock, Marshal, Dragon Shaman, and maybe others) would be added to T+?

    Thankee!
     
  9. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Maybe they're still waiting for your feedback from the beta version, Endarire. How did your testing go?
     
  10. Pygmy

    Pygmy Established Member Supporter

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    I apologise I failed in my testing of the last beta. @_doug_ the next time you work on Templeplus perhaps you could look at the Agile Shield Fighter feat? The +6 offhand penalty reducer is still being included so that a character with TWF and Agile Shield Fighter gets a +4 bomus to hit with their shield when they should have -2 and the +2 main hand penalty reducer is still being included so that a character with TWF and Agile Shield Fighter gets a +0 bomus to hit with their main weapon when they should have -2. This was observed with a ranger
     
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  11. _doug_

    _doug_ Established Member

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    OK... found the problem. I may put out a small version shortly.
     
  12. _doug_

    _doug_ Established Member

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    My next major goal is to finish up and add the Marshal class to Temple+. But that will be a little while. As Shiningted mentioned beta testing help is always needed when the release gets closer...
     
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  13. Isewein

    Isewein Established Member

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    I'm itching for a replay but am confined to my laptop for the time being - is there any problem running Co8 and Temple+ on MacOS with the ToEE GoG version?

    EDIT: I unfortunately came to the quick conclusion that it is not workable, because ToEE, being a 32-bit application, won't even run on newer Macs.
     
    Last edited: Jul 19, 2024
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  14. OLLY613

    OLLY613 Established Member

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    Hey all, I have a question. I have the newest Temple+ installed and i can see in the help section the Summon Undead spells. But for some reason i can not select them with my Wizard even though it is available.

    Anyone have any places in the files i should look to see if something is a miss?
     
  15. August

    August Established Member

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    Quick bug, class047_warmage.py

    def ObjMeetsPrereqs( obj ):
    abScore = obj.stat_base_get(stat_charisma)
    if abScore > 10:
    return 1
    return 0

    should read

    def ObjMeetsPrereqs( obj ):
    abScore = obj.stat_base_get(stat_intelligence)
    if abScore > 10:
    return 1
    return 0

    thanks!
     
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