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Discussion in 'General Modification' started by _doug_, May 6, 2020.
Great job guys!!!
Temple+ v1.0.77 is released.
* Fixed crashes on non-Co8 worldmap travel
* Fixed resist energy acid and endure elements acid not working
* Blackguards will now qualify for the Divine Might feat (doug1234)
* Poisons now will print a temporary ability damage notification when dealt (anatoliy)
Thank you guys - @_doug_ and @Sitra Achara, for 77 release!!
It allows our Shattered Gates of Slaughtergarde to go Beta much easier!!
Looking forward to playing the module!
I am also looking forward to playing Anatoliy's module, so I downloaded Temple+ and tried to run. It crashes on launch every time, much like various people have reported in the comments section of ModDB. So, based on thse comments, I can assure you...
- I am using Win 10
- I have DirectX 12
- I have pixel shaders 5.x or something (better than the recommended 3.0)
- my ToEE game is activated with Co8 NC (and runs fine).
- dump log attached. No idea what program runs that.
Any help would be appreciated
Can you include TemploePlus.log?
When does it crash - immediately on start, or during loading (meaning you see splash loading window)?
Are my mod files already present?
Do you have custom changes in toee or is it clean?
Thanks for the report. I'll take a look at it as soon as I get a chance.
try deleting templeplus.ini file in the folder:
Let me know if it works.
Tried that, no luck alas.
The log file is blank.
Have not got near installing your mods.
Ordinary Co8 game, the one I have been testing with which works fine.
I tried changing the resolution to the one my native Co8 game works with, but that didn't work. Crashes instantly. Configuration utility works fine.
EDIT: Never mind, got it going. Stupid menu shortcut wasn't running as administrator. Friggin' Windows.
Just found it too. Glad you were already able to figure it out.
Sitra, maybe we need a popup or something if we can't write the anim_goal_setup.cpp file.
So can I apply this new mod and not mess up my existing game or saves?
I'm running co8 and temple+ latest mods.
Of so, how do I download this update?
Funny that, it shouldn't write that file at all, it was just used for a one time dump of anim goal funcs.
But then again if it fails there it'd probably fail on some other file write as well. I guess it can't hurt to do a check for write privileges on startup.
BTW ted is your installation in program files?
Program Files (x86)
well this explains why my male gold dwarf suddenly became a female svirfneblin.
Normally I wouldn't care, I don't judge. But the dwarvin stone armor was just CRUSHING her.
Where do I go to get this latet update and will my current saves and characters still work?
Excited about the new module out with it, where do I go to get that?