I'm looking for any advice and guidance as to which "source" to use when beginning a new module. I'm currently plodding along seemingly OK, and I'll try to spell out a quick summary of my activities in hopes someone may spot any fatal misdirections in my planning. (The release of the KOTB module had me curious as to how it developed in parallel with the Co8 Modpack over the years. It's kind of a techy question, somewhat asked with historical curiosity.) There are obviously major differences in things like art, maps, mes files, dialog files, and global variables. I have these areas very much in control, but there are other more sensitive places I need to tread upon now. Mostly, I noticed significant changes (between Co8 and KOTB) in some of the larger script files like scripts.py, py00648script_daemon.py, utilities.py, and others. Some of these reference global variables and proto definitions within their code, and these are being edited with extreme caution. I am needing to take time to understand these as I comb through them so as to not disturb critical functionality. Related to this, I would also like to absorb some of the KOTB mods that were not put into the Co8 modpack (like the new search tool, languages, disguise, etc). I can see that this code is very module specific, using globals and protos related to KOTB, which is maybe why these weren't added to the Co8 pack. protos.tab is also a moderate concern. I started with the latest Co8 protos.tab, which does have plenty of room to add new items (like containers, scenery, weapons, etc.) but is very limited in space for NPC's. At the start there were about 100 open slots in the 14830+ range where new protos could be squeezed in, but as those were used up I had to start very cautiously removing NPCs which were not critical to a new module. (while making sure to keep protos like familiars and ones that were called by monster summoning spells) This process originally made me want to start fresh with the original game, but there are so many improvements and additions I would be missing that I would very much NOT like to do that. But it's a dangerous and painstaking task to edit these files properly without screwing up other stuff. If there is an easier way to do all this let me know, otherwise I'll just keep moving forward as I currently am.