Modding Q- deities?

Discussion in 'General Modification' started by Ikarius, Apr 28, 2005.

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  1. Ikarius

    Ikarius Member

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    Hiyas folks,
    I just busted out ToEE again, after seeing some of the new (and very cool!) mod stuff floating around for it. I ran into one thing I'd love to do, but dinking around in the files with proto-ed, I couldnt find where to do this, so I was hoping someone might point me at the appropriate files. I'm looking to re-create a deity that my current cleric has, which has both strength and travel domains.

    Anyone know if it's possible for me to hack in this deity? I found deity.mes under data/mes and modified that, but it didn't appear to have any affect. It also looked like it was only the descriptions, and likely didn't cover the actual tying of domains to the various deities. There was also deity.mes under rules, but that looked to only be deity names.

    Anyone know enough to clue me in? I'd much appreciate it!

    --Ikarius

    Update: I've found the stuff in the help file, and that allows me to update the descriptions of relegions available, but doesn't change the domains the cleric can choose after selecting a deity.
     
    Last edited: Apr 28, 2005
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