Meshes Rehab/Update/Addition Thread

Discussion in 'General Modification' started by Gaear, Mar 3, 2013.

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  1. Daryk

    Daryk Veteran Member

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    Watch them walk around in game for a while and I think you'll see it.
     
  2. Gaear

    Gaear Bastard Maestro Administrator

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    Do you mean the strange intermingling of the cloak and robes on the rear of a character? That's pretty much universal for all cloaks and robes when worn together, as there must be some disagreement with clipping/transparency/what have you. I doubt that the two clothing types were really designed to be combined.
     
  3. Daryk

    Daryk Veteran Member

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    Yes, that's exactly what I mean. If it's not fixable, no worries. I just thought you might be able to make them cooperate based on fixing the helm/cloak thing.
     
  4. Gaear

    Gaear Bastard Maestro Administrator

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    Well they're really two different things. The gold helm for example was behaving badly due to a couple flags not being set which tell the game specifically what the item is and what size it is. The cloaks and robes just don't play nice together regardless. There is technically nothing wrong with them. Think of it like wearing two overcoats at the same time. ;)
     
  5. Alchemist

    Alchemist Member

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    nice work for the golden plumed helm but how about the wizard hats? are they also fix?
     
  6. Gaear

    Gaear Bastard Maestro Administrator

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    If you mean the fact that the custom versions didn't display a little strip of the back of the wearer's neck while wearing the hat with a cloak ... yes! They are also fix. :)

    hat.jpg
     
  7. Rudy

    Rudy Established Member

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    Cool stuff. I'll definitely incorporate some of this into Wondrous Items and whatnot when it becomes available.
     
  8. Alchemist

    Alchemist Member

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    Sweet mother of Oerth! :thumbsup:
     
  9. baszermaszer

    baszermaszer Member

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    Are these new meshes available somewhere so i can update my game?
     
  10. Gaear

    Gaear Bastard Maestro Administrator

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    No, they will become a part of the mod in 7.8.

    New meshes for Druid's Vestments and Robe of Blending! For some reason these used to be just green and brown robes respectively, with water temple robe and earth temple robe inventory icons respectively. No more! :)

    The idea was to make the druid robes a little camo-ish, just because they are druids, and the blending robes kind of a coat-of-many-colors thing, which would actually make you stand out in reality but hopefully confers blending in-game. ;)

    4 copy.jpg

    3 copy.jpg

    The wrap around effect is cool on these - have to see them animated in 360 degrees for that.
     
  11. Gaear

    Gaear Bastard Maestro Administrator

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    New meshes and icons for Robes of the Archmagi. These used to be regular white, blue (standing in nobly for grey) and black robes.

    ram.jpg
     
  12. sirchet

    sirchet Force for Goodness Moderator Supporter

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    Do the hats get stars too?
     
  13. Gaear

    Gaear Bastard Maestro Administrator

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    Hats of the Archmagi? ;)
     
  14. Gaear

    Gaear Bastard Maestro Administrator

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    Here's some new boots that our good friend Half Knight made meshes and icons for quite a long time ago but never made it into ToEE. I'm not posting in-game shots because boots are pretty small, but rest assured that they actually look like these icons in-game; they're not just cool inventory icons with the same old boot meshes.

    [​IMG]

    There's a fifth pair not pictured that are brown and fancy. As of right now, these are just normal boots that will be available to everybody in the shopmap.

    Thanks HK, wherever you are. :)

    ed. - Almost forgot - there are also red versions of the padded gloves and boots now, to go with the red padded armor.
     
  15. sirchet

    sirchet Force for Goodness Moderator Supporter

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    Exactly ... or is it Mickey's hat of sorcerer apprenticing? :p

    [​IMG]
     
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