Ummm it does... unless you have patch 3... Try holding LSHIFT and ~ simultaneously. If it doesn't work for the first time just do a double tap.
I got problems. 2 of my characters have suddenly aquired a movement rate of 10 instead of 30. Is there a "Y= movement rate" for game.party [x[. stat_level_get (stat_Y,#) I've tried everything I can think of. Party's at level 10 and I already started this one over again once. hope someone knows or at least another fix. Thanks keep up the goog work!
What happened to your chars? Maybe they're just encumbered? If they were targets of a disease or spell which lowers your strength and effects in encumbrance and speed, you have to move an object in your inventory and their speed and encumbrance should go back to normal.
They some how became permanently stuck at 10.0 movement rate. I could lode them down and when encumb.. turned red they dropped to 5.0 but nude with nothing on them they didn,t go above 10.0. I found a harsh solution that worked though. I just killed them and rased them. Back to normal. Used console to return lost exp. Must have been a permanent spell. They were the only two not protected for movement spells. Thanks " death worked for me"
You should've gone to Jaroo, he could aid the spell permanency problem and you, killed your PC. What kind of monster are you?! (JOKE) Really, if you have Co8 mods installed Jaroo can fix spell permanency.
Didn't know it was a spell till I killed one and brought her back. Used my druid just to see if theyed come back as something different. Nope back to norm. Been looking around the site since and found out how to get jaroo to do it. didn't know you had to ask for raise dead. Now I know??? If it happens again. This is probly the wrong place for this though. Thank for the heads up on jaroo though.
is there a way to alter skills via the console? i tried: game.party[x].stat_base_set(stat_skill_xxxx,y) where x was the skill and y the new modifyer, but no go... anyone have an idea? thanks! -'Wolf p.s. i'm gonna keep playing with it, and if i figure it out, i'll post!
Is it possible to increase weapon and armor attributes (i.e. pluses) with the console? I'm playing an independent rogue, and she doesn't play well with others. She has two-weapon fighting, and specializes in daggers. She's a bad-ass, but the best she can ever find is +2 daggers. She deserves so much more.
Very difficult, Kouns2112, because its fiddly for the console to identify the daggers. Look HERE for the scripts to do the bonuses, and HERE for some suggestions on getting a handle on the daggers, so you can change them (in post 5 Dulcaion does something not too dissimilar, albeit with critters, not items).
+2 is as high as daggers go. You may be able to craft them to +3. +3 is generally as high as it gets, except for the longswords. There is a rapier+2 that can be crafted if you're considering switching weapons. Not a very good selection of weapons for rogues. The repeating crossbow with all the feats is good. Look thru the weapons description file and see what's available. Maybe a katana or wakizashi. Check it out.