Is there a place to read up on the changes made to the game by the slaughtergarde module?

Discussion in 'General Modification' started by Abai, Feb 14, 2024.

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  1. Abai

    Abai Member

    Feb 4, 2024
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    I just opened character creator and im overwhelmed already. idk if i installed something wrong but the skills dont have actual descriptions, so im a bit lost on what to focus the skill points into.
    There is also the sagenlitch spell mod which im pretty sure added some feats too, and idk what to do with them either lmao.
  2. Pygmy

    Pygmy Established Member Supporter

    Oct 8, 2010
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  3. Endarire

    Endarire Ronald Rynnwrathi

    Jan 7, 2004
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    112 is also a handy rules reference.
  4. Abai

    Abai Member

    Feb 4, 2024
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    lmao i was hoping for some basic rundown on how the skills work ingame (i know we have enough of 3.5 data to make an old spaceship's computer explode, but idk how they are applied ingame) also i just wanted to see what feats were added to gauge if i can do more specific stuff like a 2 Marshal/Bard X strenght based

    thx for answering atleast, maybe im just blind and somewhere someone posted all the aditions by spell compendium
  5. Shiningted

    Shiningted I want my goat back Administrator

    Oct 23, 2004
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    Okay.... very roughly

    {0}{Appraise} - You get better deals with vendors for a high appraise skill. goes off best skill in party.
    {1}{Bluff} - allows you to Bluff people in conversations (sometimes) and also can be used in combat to feint.
    {2}{Concentration} - chance to avoid losing spells when being attacked (higher = better)
    {3}{Diplomacy} - allows you to Diplomacy people in conversations (sometimes)
    {4}{Disable Device} - get past traps
    {5}{Gather Info.} - allows you to Gather Info in conversations (sometimes)
    {6}{Heal} - chance of stopping someone in negative hit points to bleed out during combat
    {7}{Hide} - Sneaking
    {8}{Intimidate} - allows you to Intimidate people in conversations (sometimes)
    {9}{Listen} - you can hear Invisible folks etc, and has Survival uses
    {10}{Move Silently} - Sneaking
    {11}{Open Lock} - opens locks
    {12}{Sleight of Hand} - pick pocket
    {13}{Search} - find traps an secret things (eg doors)
    {14}{Sense Motive} - allows you to Sense Motive people in conversations (sometimes)
    {15}{Spellcraft} - lets you copy scrolls etc
    {16}{Spot} - Survival uses, I tihnk?
    {17}{Tumble} - avoid AoOs
    {18}{Use Magic Device} - use wands and such that you don't have class ability for
    {19}{Survival} - lets you avoid Random encounters and if they do catch you, you have a buffer
    {20}{Perform} - attempt bardic performance, plus KotB uses
    {21}{Alchemy} - KotB only
    {22}{Balance} - not used
    {23}{Climb} - KotB only
    {24}{Craft}- not used
    {25}{Decipher Script} - KotB only, as Speak Languages
    {26}{Disguise} - KotB only
    {27}{Escape Artist}- not used
    {28}{Forgery} - KotB only (NPC skill)
    {29}{Handle Animal} - KotB only
    {30}{Innuendo}- not used
    {31}{Intuit Direction}- not used
    {32}{Jump}- not used
    {33}{Knowledge (Arcana)}- not used
    {34}{Knowledge (Religion)}- not used
    {35}{Knowledge (Nature)} - KotB only
    {36}{Knowledge (All)}- not used
    {37}{Profession}- not used
    {38}{Read Lips}- not used
    {39}{Ride}- not used
    {40}{Swim}- not used
    {41}{Use Rope} - KotB only
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