Evil sucks. Plus, is otis supposed to be a homlet sympathiser?

Discussion in 'The Temple of Elemental Evil' started by taltamir, May 8, 2005.

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  1. Cujo

    Cujo Mad Hatter Veteran

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    We need more evil in the game.

    Well that would make quite a good evil quest; help the smugglers set up by removing any problems with competition, bribe or kill law men, cause a bit of conflict here and there between different parties, lie, cheat and steal. It would be fun if the smugglers weren't always there, and you had to keep checking a hollow stump for a time when they were going to be there or something.

    All priests of Hextor are required to have the blind-fighting non-weapon proficiency, which they may learn without penalties from group crossovers. I'm wondering if it can be done, that you gain blind-fighting if you chose to be a cleric of hextor.

    Also with Turuko (is he an Arm of Hextor or just an adventurer) around and the LE start, maybe you could make a few conversions to Hextor and start a new shrine in the temple.
     
  2. taltamir

    taltamir Established Member

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    awesome ideas. keep them comming!

    Here is another evil idea, mobbing.

    The ability to stealthily murder powerful figures and steal their stuff... (tarjon, that wizard and warrior who run homlet, etc).

    The ability to set up a cult following in both of nulb and homlet for your evil deity of choice.
    If you have an evil cleric they could construct an altar for it even.
    If you are more open about it, one of your goals could be to get rid of both that pesky church of cathbert and the foolish druid while you establish your own evil dominion in the name of your god...
     
  3. lord_graywolfe

    lord_graywolfe Wolfman

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    yeah taltamir sounds good. i was thinking before there should be some sort of quest from someone in the temple, probally hedrack, to remove terjon as he is the main resistance they know of. then you could decide to accept your reward from hedrack, becoming 2nd in command maybe, or kill him off to take his place.
     
  4. Ayce

    Ayce Member

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    Evil sucks

    Ok, I'll say it. It's kind of disturbing to see so many people talk about the virtues a good evil plot.

    I agree with those that say the TOEE wasn't meant to be an evil campaign. It was also said the Gygax "nerfed" evil intentionally and makes no apologies for it. Neither would I, I respected the publisher of Dungeon magazine for once saying that she would never publish and adventure that required someone to do an evil act. Do what you want in your own game, wer'e not going to encourage the doing of evil, in make-believe evil.

    It's kind of like grief players in online gaming world's like everquest. I read an article once of someone decribing how much of a thrill it was to murder another players character, yadda yadda yadda. Boy has too much time on his hands if you ask me and serious issues if he needs the cathartic release of "doing evil" if only imaginary evil.

    I guess I just don't relate to those who want to see the rise of an evil character, that's why I couldn't get into Riddick. I just didn't care what happened to him or his sidekick, his motivations as a character just didn't intrigue me.

    Call me a goody good, I just don't find pursuing evil ends attractive and don't understand whey the "freedom to choose to be evil" is such a selling point.
     
  5. Cujo

    Cujo Mad Hatter Veteran

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    I have played the game with in all alignments. I'm not trying to sell the virture of evil, just saying that if the game has 9 different alligments why only have a good story line for 6 of them.
     
  6. Lord_Spike

    Lord_Spike Senior Member Veteran

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    I agree with you...

    ...but all we're trying to do is enhance the game by adding ideas for a likely expansion of the evil plot. Good can only be so glorious if the evil characters act like morons. There's no challenge to it. What's more, the role of good in destroying evil is expanded if the evil has more things to do to create havoc. The greater the evil, then the greater the good in overcoming it. Tolkien put it something like this:

    Then Iluvatar spoke, and he said "Mighty are the Ainur, and mightiest among them is Melkor; but that he may know, and all the Ainur, that I am Iluvatar, those things that ye have sung, I will show them forth, that ye may seen what ye have done. And thou, Melkor, shalt see that no theme may be played that hath not its uttermost source in me, nor can any alter the music in my despite. For he that attempteth this shall prove but mine instrument in the devising of things more wonderful, which he himself hath not imagined."

    For the short version, we must listen to the words of Merlin from Excalibur:

    "Good and evil...there never is one without the other..."


    One needs the other to exist...and with this game evil just seems to sit about waiting to become experience points.
     
  7. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    I also agree with pretty much everything Ayce says - the fact i tend to play paladins says seomthing - but i wouldn't mind expanding the evil plots, if only for the people who don't see whacking peasants in Hommlet as evil per se, but just part of playing a game, like shooting space invaders or fraggin CTs.

    I also agree with Spike about improving evil for the sake of improving good to overcome it (so to speak)

    Lets face it, I am an agreeable person. :-D
     
  8. Cujo

    Cujo Mad Hatter Veteran

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    yeah well why don't you go and be a druid or something ;)
    I try to play each alignment as accurately as posible, and stick to it.
     
  9. Lord_Spike

    Lord_Spike Senior Member Veteran

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    I can see it now...

    ...Druid summons large dog...dog is deranged...dog tries to eat druid...druid gives dog a cookie...dog begins to like druid...dog becomes sick and dies from poison in cookie.

    ...so much for 'balance'.
     
  10. Cujo

    Cujo Mad Hatter Veteran

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    mumble mumble druid should know heal, cure disease, fix his own damn dog mumble mumble now got to come back as undead attack dog mumble mumble not my falt the cookie had rabies mumble mumble.
     
  11. Ayce

    Ayce Member

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    Space invaders...............

    Geeeeeeeeeez, even in spade invaders, you supposedly are fending off some evil alien invasion until the bitter end..................or am I just reading too much into it??

    And what fun is whacking farmers and beggars when they can't really fight back???

    And why does every conversation seem to end up talking about cookies??
     
  12. Cujo

    Cujo Mad Hatter Veteran

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    Twisted Sence of Humour

    ...why the cookies, if you behave yourself you might get one. Even the hardest necromancer has to eat...or does he?
    Well he still likes cookies as a snack while raising the dead, just for the taste not nutritional value.
     
  13. Lord_Spike

    Lord_Spike Senior Member Veteran

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    For some...

    ...it is all about killing farmers; for others it is about making the game more fun by enhancing the challenge presented by the existing foes. If I were going to play an evil game, I'd go for a party from the Scarlet Brotherhood trying to thwart the plans of Iuz and friends attempting to drag them into a war. Of course, it might just start a war (by which the Brotherhood could profit)...but between the right nations. I'd even take up the single class challenge, and go for a party of monks. Such an endeavor might just include rescuing Thrommel, but relieving him of Fragarach so that he wouldn't present too deadly a foe once he returns to the North. Killing his betrothed in a manner consistent with the Old One's ways is sure to spark conflict...


    As, for the cookies, well, that Ted's fault. He's the one giving them away willy nilly.

    ;-)
     
  14. taltamir

    taltamir Established Member

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    There is no use making excuses to them. They are set on their idealistic highground and refuse to listen.
    And btw,
    Thats the whole frichen point, its NOT fun! Its boring and tedious, which is why a BETTER plot is required!

    And quite frankly, screw the editor of dragon magazine, its not like they release anything GOOD anyways!
     
  15. Ayce

    Ayce Member

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    Excuses for who???

    Who's moral highground are we talking about?

    Anyway, I haven't played PnP DnD since the 2E days and stopped buying Dungeon at about issue 50. That said, I thought the general quality of adventures/stories they were publishing were much better than TSRs commercial releases which at the time I found many of them just annoying, leaving little to the imagination. Everything was so scripted.............but I digress.

    Of course, I still like some of the classic 1E stuff best. :)

    Other than that, I've already said my piece, I don't find "evil motivations" makes for a more sophisticated/interesting story. Riddick and his sidekick playing "who's a better killer" wasn't clever, witty or anything else for that matter, I just can't get into that, just my perspective. I can live with that.
     
    Last edited: May 18, 2005
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