*Cries* Crash As Balor Dies

Discussion in 'The Temple of Elemental Evil' started by [GSF]BANG, Aug 27, 2005.

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  1. Cujo

    Cujo Mad Hatter Veteran

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    Norton causes so many problems, I haven't had it for years. I had to go and fix my mates dads computer the otherday cos it had internet problems guess what was causeing them...

    that bastard norton

    Edit.

    for anyone who knows what it might mean

    Code:
    animation "death" "death.mae"
    {
    	event 1 "script" "game.particles( 'Mon-Balor-SmokebodyDeath', anim_obj )"
    	event 1 "script" "game.particles( 'Mon-Balor-Eye GlowDeath', anim_obj )"
    	event 1 "script" "anim_obj.fade_to( 0, 5, 8, OBJFADE_C_POOP_OFF )"
    	event 70 "script" "anim_obj.balor_death()"
    	event 65 "script" "game.particles( 'Mon-Balor Explosion', anim_obj )"
    	event 1 "script" "game.particles( 'Mon-Balor Explosion Building', anim_obj )"
    	event 1 "script" "game.sound_local_obj ( 1211, anim_obj )"
    	
    }
    
    
    animation "dead_idle" "dead_idle.mae"
    {
    	loopable
    }
    
    animation "dead_fidget" "dead_idle.mae"
    
    animation "death_prone_idle" "dead_idle.mae"
    {
    	loopable
    }
    
    animation "death_prone_fidget" "dead_idle.mae"
    
    
    the death code of our little friend
     
    Last edited: Aug 28, 2005
  2. Shiningted

    Shiningted I want my goat back Administrator

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    'death_prone'... hmmm, normally he is gone b4 that, but when I killed one off in the presence of another, he just fell over dead like this, no CTD (I mean i know normally when it works there is no prone dead balor cause he has exploded...)

    Nice work Cujo, where did you get this from?

    Edit: Why would it need prone images, fidgets (like spiders twitch after u kill them) etc when it has faded away? They wouldn't be causing the CTD though, in my experience it occurs b4 u even see the explosion happen (though with the speed of modern PC's its probably IN the execution of that rather than b4).

    Second Edit: For anyone who is wondering, the eye-glow and the flaming, smoking body are seperate animations: you could get the Balor himslef to fade away and the flaming body outline and eyes would remain.
     
    Last edited: Aug 28, 2005
  3. [GSF]BANG

    [GSF]BANG Member

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    I just wanted to say how much I appreciate everyone taking the time to look into this. It is very cool coming to a place where people seem to be interested in fixing problems just for the sake of improving things.
     
  4. Cujo

    Cujo Mad Hatter Veteran

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    @ ted (and anyone else) I got it from TOEE1/art/meshes/Monsters/Demon/Demon.txt
     
  5. Shiningted

    Shiningted I want my goat back Administrator

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    Well I see no evidence Liv has fiddled that.

    How did she do it? It is something attached to the model itself, not elsewhere in the proto (as far as i can tell from making new balors ;))
     
  6. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

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    I think Liv added the damage for the explosion in the san_dying script for the Balor.
     
  7. Shiningted

    Shiningted I want my goat back Administrator

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    Nah, nothing there but a flag. I'm gonna get to the bottom of this - cunning minx that she is!
     
  8. Cujo

    Cujo Mad Hatter Veteran

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    That piece of code is from the dats, maybe if you edit it that might stop the problem.

    or could it be this? (py00202NodeBalor.py from scr)

    Code:
    from toee import *
    
    
    def san_dialog( attachee, triggerer ):
    	triggerer.begin_dialog(attachee,1)
    	return SKIP_DEFAULT
    
    def san_heartbeat( attachee, triggerer ):
    	if (not game.combat_is_active()):
    		for obj in game.obj_list_vicinity(attachee.location,OLC_PC):
    			if (is_safe_to_talk(attachee,obj)):
    				obj.begin_dialog(attachee,1)
    				game.new_sid = 0
    				return RUN_DEFAULT
    	return RUN_DEFAULT
    
    def san_dying( attachee, triggerer ):
    	game.global_vars[30] = game.global_vars[30] + 1
    	return RUN_DEFAULT
    
     
  9. Shiningted

    Shiningted I want my goat back Administrator

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    Nah thats what I mean, the dying thing just flags an, ummm, flag. The heartbeat fires the dialogue when you come into range. Nothing offensive there.
     
  10. Elleroth

    Elleroth Member

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    Have you tried disabling and setting all graphics options in the game to 0? Seems to have worked for me. :)
     
  11. Croix

    Croix Member

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    It has also helped me to turn off the automatic updates concerning windows updates, anti-spyware updates, and anti-virus updates. Letting another program run applications and some processes every few hours or half hour even, has a tendency to "butt" in uninvited. This is just me though, I don't know how everyone else configures his/her comp.
     
  12. krunch

    krunch moving on in life

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    try these..

    You should not have to uninstall Norton Antivirus, just disable Norton Antivirus before launching ToEE.

    If you have Norton Internet Security installed, also disable it before launching ToEE.

    Update your Windows drivers for your motherboard and addon cards, audio and video. Use updates you can download from the manufacturer web site of the motherboard and addon cards, instead of using drivers from the Microsoft WindowsUpdate.com site.

    Run a FULL antivirus scan and also run a Scandisk inside of Windows. When done, reboot.
     
  13. Zebedee

    Zebedee Veteran Member Veteran

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    Interesting. Forgive me if I am talking moonshine (to put it politely) but... is there a way for Frank to be present during the battle? Invisible, uninterested in getting involved... etc etc.

    Silly idea or would it work until one of you guys figures out what exactly is going wrong?
     
  14. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    I can see it now....

    [Balor] Frank???
    [Frank] Uncle Astaroth, how are you doing?
    [Balor] Oh I'm fine, how's your mother?
    [Frank] She's ok, but these guy's here want to kill you.
    [Balor] Oh is that right? Well if anything goes wrong, my last will and testament is in the top drawer of the dresser. Your Mum is the sole beneficiary.
    [Frank] Thanks Uncle Astaroth, and good luck. ;)
     
  15. Zebedee

    Zebedee Veteran Member Veteran

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    That would be superb :D

    Was just thinking around the issue. Does Frank have to be visible for Balor not to crash your game? And why would Frank's presence make any difference?

    Balor: The young'un's watching. Got to do a proper death scene. Meh!
     
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