Co8 Endslides

Discussion in 'General Modification' started by Gaear, Aug 10, 2013.

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  1. Gaear

    Gaear Bastard Maestro Administrator

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    What would be appropriate endslides (reflecting suitably weighty events) for the Co8/Verbobonc chapter of the game?

    For reference, here is all the vanilla endslide content:

    1. // Zuggtmoy killed
      // Zuggtmoy killed - Orb destroyed
      // Zuggtmoy banished - throne defaced
      // Zuggtmoy banished - orb timer expires
      // Zuggtmoy banished - pillars accepted
      // Zuggtmoy submits and joins party
      // Player gives Zuggtmoy quarter
      // Player surrenders to Z as willing servant
      // Player as thrall to Zuggtmoy.
    2. // Iuz killed
      // Iuz countered with St. C
      // Iuz weakened by orb destruction
    3. // Lareth escapes
      // Lareth killed
    4. // Thrommel rescued
      // Thrommel killed
      // Thrommel ignored
    5. // player kills off many followers
    6. // player marries Bertram
    7. // player marries Fruella
    8. // TN vignette done
    9. // Tillahi rescued
    10. // Furnok retires
    11. // Pirates disband
    12. // Temple dissolves
    13. // Senshock escapes
    14. // Feldrin escapes
    15. // Generic PC death - N
    16. // Generic PC death - G
    17. // Generic PC death - E
    18. // Player marries Laszlo
    19. // Player marries Jenelda
    20. // Player marries Meleny - ochre jellies dead
      // Player marries Meleny - ochre jellies not dead
    21. // Filliken and Mathilde marry
      // Filliken and Mathilde marry - ochre jellies not dead
    22. // Hedrack escapes
    23. // Belsornig escapes
    24. // Romag escapes
    25. // Kelno escapes
    26. // Alrrem escapes
    27. // Falrinth escapes
    28. // Burne and Rufus tower build slowly
    29. // Hommlet grows
    30. // Hommlet unaffected
      // Hommlet destroyed
    31. // Nulb more wicked
      // Nulb unaffected
      // Nulb destroyed
    32. // Smigmal escapes
    33. // Paida rescues
    34. // Player joins evil
    35. // Y'Dey discovered alive
    36. // LN - Temple destroyed
      // CN - Temple destroyed
    37. // LE - Fragarach recovered
      // LE - Fragarach not recovered
    38. // NE complete
    39. // CE complete
    40. // Finish with Otis
    41. // Finish with Y'Dey
    42. // Finish with Thrommel
      // Finish with Thrommel
    43. // Finish with Morgan
    44. // Finish with Ted, Ed, Ed
    45. // Finish with Oohlgrish
    46. // Finish with Scorpp
    47. // Finish with Zaxis
    48. // Killing the vignette character

    Obviously the expansion stuff doesn't have a single major event around which the game centers, so no Zuggtmoy this and that multiple slides. These would moreso be who lives and dies, I imagine, and what major events occurred, etc.
     
  2. Daryk

    Daryk Veteran Member

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    What triggers the Tillahi slide? I routinely rescue her, and am rewarded for it, but have never seen an end slide about her.
     
  3. Sitra Achara

    Sitra Achara Senior Member

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    Lord Wilfrick hailed as protector of Verbobonc for thwarting the plans of its worst enemies; a year later, a downturn in the economy forces him out of office
     
  4. WinstonShnozwick

    WinstonShnozwick Established Member

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    Something about savior of hommlett? For the WotGS stuff.
     
  5. Gaear

    Gaear Bastard Maestro Administrator

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    You have to complete the CG opening vignette quest.

    In!

    Well there's already a rep for that. It should be something that expands upon that in the future, like SA did above. Maybe something about the weakened cause of Hextor running and hiding, etc.
     
  6. WinstonShnozwick

    WinstonShnozwick Established Member

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    Yeah about the hextor.

    What about slides saying you rid the city of the scarlett brotherhood? And if you didn't, it shows various important people being assassinated. Same with hickory branch, if you failed to clear it out, they begin raiding the countryside and causing terror.
     
  7. Daryk

    Daryk Veteran Member

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    Thanks Gaear, that makes sense!

    As far as new slides, maybe there should be one or two depending on how (if) you tackle the quarry situation (i.e. failing coiuld lead to the "slowly building the tower" slide).
     
  8. Gaear

    Gaear Bastard Maestro Administrator

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    Bear in mind that by and large these should be slides that players will see (with maybe a few easter-eggy exceptions like the Tillahi thing), so having a slide for not completing Hickory Branch for example would probably go unseen most of the time. Consequently it might be better as something like "the forces of Hickory Branch are destroyed. Verbobonc opens it up as an orcish theme park the following summer." :p

    Not all of them have to be smart-assed, of course, but I think part of the reason behind them is to promote the concept of continuity in a way that the game itself can't. You do x and y, and z happens. Life goes on.
     
  9. Gaear

    Gaear Bastard Maestro Administrator

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    After some tinkering, I think we may have images in the Co8 endslides after all. They'll just be stylized portraits of whatever NPC is being mentioned (made to look like they are a drawing on the scroll - tilted and rotated etc. so perspective appears to be correct), but at least they will be something.

    btw, I think we will just use the vanilla backgrounds (desk with candle, coins, etc.), as those are what I plotted the above images on. Will be good for continuity.

    Below is an example (Wilfrick, I think).

    wilfrick good copy.jpg

    The face kind of dominates the scroll, but it has to be that size becuase it doesn't look right with the portrait's borders intact (straight edges disagree with the crumpled appearance of the scroll).
     
  10. Sitra Achara

    Sitra Achara Senior Member

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    Looks good.

    Also, regarding the endslides, I take it that the usual suspects are already covered ('The moathouse, having served and deposed three different masters in the course of its life, is slowly reclaimed by its final proprietor, mother nature' etc.)
     
  11. Gaear

    Gaear Bastard Maestro Administrator

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    Actually that's exactly the kind of thing I'm looking for. I really have nothing on the table as yet, so as many as you guys can come up with ...
     
  12. Gaear

    Gaear Bastard Maestro Administrator

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    Maybe we should go at this systematically. Here's a cut and paste of all the NC/Verbo chapter quests, intermixed with the principals and locales:


    RONALD



    WELKWOOD BOG


    Mathel, Kwerd
    • Welkwood Bog | Description: You've been told of a location outside of Hommlet where you might find adventure of a more perilous nature than what the town seems to offer.

    ARENA OF HEROES


    Master of the Arena
    • Hero's Prize | Description: The Master of the Arena has promised you a magnificent reward if you overcome all the challenges that he has in store for you.

    VERBOBONC


    Wilfrick, Elysia, Jenna, white dragon, Darlia and the SB (ancillary), the slave traders
    • Family Turmoil | Description: Elysia has asked if you can convince her father to forgive her for misbehaving and release her from her punishment.
    • Frozen Assets | Description: The Lord Viscount of Verbobonc has asked you to investigate why merchants are being frozen in their tracks.
    • The Slave Traders | Description: Lord Viscount Wilfrick has asked you to locate and destroy a group of slave traders from Dyvers.
    Prince Zook, the Drow, Uncle Orrengaard, castle ghosts, the castle, silver consortium
    • Under Attack From Underground | Description: You have been told about drow attackers who threaten to invade Verbobonc.
    • The Rabbit Hole | Description: Prince Zook IV has asked you to find a valuable gem somewhere in The Castle of the Lords.
    • Building Credit | Description: You have agreed to pay off your mortgage with the Silver Consortium for the Castle of the Lords in 21 days.
    • Fear Of Ghosts | Description: Three ghosts in and around your castle in Verbobonc are looking for the things they've lost, and they will plague you until their possessions are returned.
    Captain Abiram, Panathaes, missing kids, the stewards, tunnels
    • What Lies Beneath | Description: Captain Abiram of the Verbobonc Watch has asked you to investigate the disappearance of two missing children.
    Captain Achan, the fugitives
    • Wanted: Gunter Gladstone | Description: You've been enlisted by Captain Achan of the Verbobonc Watch to bring in the fugitive Guntur Gladstone.
    • Wanted: Kendrew Commonworth | Description: You've been enlisted by Captain Achan of the Verbobonc Watch to bring in the fugitive Kendrew Commonworth.
    • Wanted: Quintus Corpus | Description: You've been enlisted by Captain Achan of the Verbobonc Watch to bring in the fugitive Quintus Corpus.
    Darlia, Scarlet Brotherhood, Nulb jeweler, Wilfrick and the triplets (ancillary), surviving SB revenge
    • Under Surveillance | Description: You've noticed men clad in scarlet watching you in and around Verbobonc.
    • Robbery At The Hostel | Description: You have been enlisted to rob and eliminate a wealthy jeweler at the Waterside Hostel in Nulb.
    • Framework Of A Murder | Description: You've been hired to murder a member of the Verbobonc Patrol and frame a patrol captain in order to create dissention amongst the ranks of the Constabulary.
    • Removing Wilfrick | Description: The Scarlet Brotherhood have entrusted you with the task of assassinating the Viscount.
    • Snitching On The Scarlet Brotherhood | Description: You have reported the Scarlet Brotherhood's robbery plans to the Verbobonc authorities, allowing them to arrest Darlia on charges of conspiracy to commit robbery.
    • Narcing On The Scarlet Brotherhood | Description: You have reported the Scarlet Brotherhood's murder plans to the Verbobonc authorities, allowing them to arrest Darlia on charges of conspiracy to commit murder.
    • Catching The 'Cousin' | Description: You've told Wilfrick of the plot to assassinate him, and agreed to arrest the assassin for the charge of treason.
    Canon Ramses, Canon Thaddeus, the Verbo Hextorites, The Gremlich
    • Monster Mash | Description: The Church of Pelor in Verbobonc has hired you to carry out a strategic strike against a Hextor cell operating in the Temple of Elemental Evil.
    • Contract On Canon Thaddeus | Description: Hextor's actuaries in Verbobonc have hired you to assassinate a noted priest of Pelor from the city of Narwell.
    • Ratting Out The Hextorites | Description: You have reported the Hextorites' assassination plans to Canon Ramses, allowing him to send a warning to Canon Thaddeus and prevent his possible demise.
    • The Gremlich | Description: You've been informed that the Hextorites have sent the mythical Gremlich after you, and that a mystic might be able to help. The mystic may want you to destroy it.
    Lady Asherah, Iuz and Cuthbert and Alzoll
    • Lords And Ladies | Description: Lady Asherah of Verbobonc has offered to entertain you for an evening as reward for your defense of Hommlet.
    • Demons and Demigods | Description: You must destroy the avatars of Iuz or St. Cuthbert, or the balor Alzoll and its cohorts in order to save your life and the life of Lady Asherah.
    MOATHOUSE RESPAWN


    The sister witches, Captain Asaph (ancillary), Moathouse
    • Season of the Witch | Description: You've detected something amiss at the Moathouse once again. Captain Asaph would want you to investigate and root out any undesireables.

    HICKORY BRANCH


    Lieutenant Bethany, Corporal Holly (ancillary), Captain Asaph (ancillary), Hungous and Co., Hickory Branch
    • Hickory Branch | Description: The ranger Bethany has appraised you of a group of three mysterious figures amassing an army of highly trained orcs and other creatures at a location near the Kron Hills called Hickory Branch.

    WAR OF THE GOLDEN SKULL


    Ariakas, Wakefield and the Hextorites, defend or destroy?, fate of Hommlet, Fireforge, Battlehammer and the quarry dwarves, the quarry, Robinhood and Co.
    • War of the Golden Skull: Defender | Description: You've been enlisted to assist Hommlet in dealing with the threat of a hostile invasion from forces loyal to Hextor. These forces are said to seek the Orb of Golden Death.
    • War of the Golden Skull: Attacker | Description: You've been enlisted to assist Hommlet in dealing with the threat of a hostile invasion from forces loyal to Hextor, but you've switched sides and joined the Hextorites.
    • Tools of the Trade | Description: You've been asked to acquire mithril tools for the dwarven blacksmith Fireforge.
    • Of Castles and Quarries | Description: A group of dwarves is refusing access to the quarry from which Hommlet has been mining stone for the construction of its new castle.
     
  13. WinstonShnozwick

    WinstonShnozwick Established Member

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    Hickory Branch

    Verbobonc Player Castle (After ghosts and prince zook quests)

    SB and crime related quests in verbo

     
  14. gazra_1971

    gazra_1971 Knights of Legend

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    Here's some suggestions. I'll try to post more if I get the inspiration.

    If the player completes the Ratting Out The Hextorites quest, then the player receives the Co8 endslide:

    You saved Canon Thaddeus from being killed by Hextorites. Unfortunately, on his way home, Canon Thaddeus' entire caravan is overrun by wights. Now, Canon Thaddeus, or what remains of him, roams the night, looking for new converts to his "new religion".



    If the player completes the War of the Golden Skull: Attacker quest, then the player receives the Co8 endslide:

    You helped Hextorites pillage Hommlet and cause the village to become deserted. For many years afterwards, nobody dares resettle Hommlet, for it is now a ghost-town, literally!



    If the player completes the Catching The 'Cousin' quest, then the player receives the Co8 endslide:

    You prevented the Scarlet Brotherhood from assassinating Viscount Wilfrick. For years afterwards, the Scarlet Brotherhood make YOU their number one target, until one night you are not so lucky.
     
  15. Gaear

    Gaear Bastard Maestro Administrator

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    Okay, added all six above, with some modifications. I don't think it would be fair for us to kill the player after the game :p, so I altered your last one significantly, gazra.

    Thanks guys. :thumbsup:

    btw, there are 48 different themes in the vanilla slides. I figure we could do with ... maybe 36 themes? ... in the Co8 ones. As of now we have 8.
     
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