Co8 8.1.0 bugs

Discussion in 'The Temple of Elemental Evil' started by sirchet, Aug 15, 2014.

Remove all ads!
  1. Shiningted

    Shiningted I changed this damn title, finally! Administrator

    Joined:
    Oct 23, 2004
    Messages:
    12,744
    Likes Received:
    375
    I suspect this comes up if you are trying to convert Bing's brother for Terjon as part of the Seven Brides for Seven other Examples of Poor Writing quest. Otherwise just talk to Bing's brother and see what he has to say.
    Not I, that sounds like a Temple+ thing. Sounds like they fixed the, "all NPC followers sneak if one player does" glitch.
     
  2. Isewein

    Isewein Established Member

    Joined:
    Dec 10, 2020
    Messages:
    108
    Likes Received:
    10
    Actually, I've noticed Ronald doing just that (with legendary Hide skills of -2), but none else.
     
  3. Isewein

    Isewein Established Member

    Joined:
    Dec 10, 2020
    Messages:
    108
    Likes Received:
    10
    Blindness/Deafness (the spell) has a duration of 1 day on the description, but the condition doesn't seem to go away on its own at all (just tried resting for a week, no effect).

    (Not sure whether that's an issue with Temple+ or Co8, @Sitra Achara ?)
     
  4. Sitra Achara

    Sitra Achara Senior Member

    Joined:
    Sep 1, 2003
    Messages:
    3,626
    Likes Received:
    538
    Let me guess, nulb ambush?
    I think you need to cast Restoration to cure it.
     
  5. Isewein

    Isewein Established Member

    Joined:
    Dec 10, 2020
    Messages:
    108
    Likes Received:
    10
    No, I mean regular cure deafness dealt with it as well, so it's not big issue. I just thought it should be reported since the spell says specifically one day.
     
  6. anatoliy

    anatoliy Established Member

    Joined:
    Feb 18, 2017
    Messages:
    635
    Likes Received:
    201
    Blindness / Deafness effect should be permanent as for the RAW. Perhaps description is wrong.
     
    Isewein likes this.
  7. anatoliy

    anatoliy Established Member

    Joined:
    Feb 18, 2017
    Messages:
    635
    Likes Received:
    201
    I also would report following issues:
    1. Soften Earth and Stone spell does not have adequate area particle, nor malus indicator;
    2. Hooting Fungi (lower Temple level 3) has strange blindness, with no indication how soon it should stop. It did removed itself after the encounter.
    3. Python error: File "scr/py00040hedrack_allies.py", line 80, in san_heartbeat; tuple index out of range.
     
  8. anatoliy

    anatoliy Established Member

    Joined:
    Feb 18, 2017
    Messages:
    635
    Likes Received:
    201
    Additionally - there was very strange Random encounter, where some Brigands have HUGE loot. It looks like some testing leftover.
     
  9. Sitra Achara

    Sitra Achara Senior Member

    Joined:
    Sep 1, 2003
    Messages:
    3,626
    Likes Received:
    538
    So about that. Apparently when a PC goes into sneak mode, so do his followers (i.e. whoever is listed in obj_f_critter_follower_idx; this is set when follower_add is called). This hasn't changed in Temple+.

    It applies to AI followers too (such as summons), however most of them don't have a sneaking animation so there's no indication that they are. You can see it when summoning a Janni, who uses a human model.

    Familiars are summoned as party members normally so you should be able to set it yourself. Maybe if you have 8 members already they get added as AI followers, but setting the owner to sneak should work (again, you won't get a visual indication).
     
    Isewein likes this.
  10. Isewein

    Isewein Established Member

    Joined:
    Dec 10, 2020
    Messages:
    108
    Likes Received:
    10
    Cool, I'll give it a try and see if I can use the familiars to scout that way.

    In the meantime, I've got another small description error to report: Spear +1 is listed with 20x2 Critical Range in the description, but actually has 20x3.
     
  11. Isewein

    Isewein Established Member

    Joined:
    Dec 10, 2020
    Messages:
    108
    Likes Received:
    10
    Just to note that I encountered the "world map freeze" again when trying to move on from a swamp random encounter map (with ghouls) to the Ogre Cave.
     
  12. RPH

    RPH Member

    Joined:
    Feb 13, 2021
    Messages:
    9
    Likes Received:
    0
    There is a bug when a character uses Scather against a Balor, Salamander or Fire Frog. The game partially freezes and cannot move on to the next character. The work around is to go into the inventory of the Scather character and attempt to use a potion. When the invalid action message appears the game resets itself and the combat can continue.
     
  13. Allyx

    Allyx Master Crafter Global Moderator Supporter

    Joined:
    Dec 2, 2004
    Messages:
    5,009
    Likes Received:
    255
    Thanks RPH, that bug is well documented. Scather and Fragarach grant infinite AoO's against sources of incoming damage, when that damage dealing creature has a damaging aura that damages attackers it causes an infinite loop error. Other than removing the Swords of Answering ability, there's not a lot we can do.
     
  14. Sitra Achara

    Sitra Achara Senior Member

    Joined:
    Sep 1, 2003
    Messages:
    3,626
    Likes Received:
    538
    Fixed in Temple+ fyi.
     
    florian1 likes this.
  15. RPH

    RPH Member

    Joined:
    Feb 13, 2021
    Messages:
    9
    Likes Received:
    0
    I have the COG download plus the Co8 mod. Is there a more recent one?
     
Our Host!