Circle of Eight Modpack v5.9.x / 5.9.x NC Bug Report Thread

Discussion in 'General Modification' started by Gaear, Aug 30, 2010.

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  1. Corethian

    Corethian Member

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    Hmm, I found something in 5.9.3 NC, but I can't sure. Please check it again.

    1. Party default formation
    After map change, party formation is X or +.(inside 1~4, ouside 5~8), but in 5.9.3, it is not correct, something random. Maybe position of outside members are the problem.

    2. Spell 'Prayer' duration
    By rules and in game help, 1round per level is correct duration, but it seems +(number of every affected person). not certain, something random. But defienetly incorrect. It is very overpowered when many enemies are in range.
    I suprised and reinstall 5.9.2 NC, but there is a same problem. Old 5.9.2 NC(some month ago) doesn't have this problem, so I guess this pack is recently changed.

    3. Female character's two hand weapon critical motion. ex) greatsword, greathammer, greataxe, etc. not reach weapon(glaive, guisarme, ranseur)
    It seems every female characters donot have that motion. I think it is not bug, but check it again please.

    4. Lareth do not surrender.(chaotic good alignment)
    In 5.9.2 NC, Lareth says 'Enough of this madness!' when his hp is low in one on one battle(after bluffing guards). But now he do not surrender in any condition. and his guards are immediately respond his calling(imposible 1 on 1 battle), it is good fixing(but it makes bluffing guards is useless choice and PC who bluffed will die soon).
    If I want to let him survive, how can I do that? Is it impossible in good alignment quest?

    Thank you all your works, it is very nice to play.
     
    Last edited: Dec 5, 2010
  2. Gaear

    Gaear Bastard Maestro Administrator

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    I'm quite certain this sort of thing is hard-coded. There have been no changes to it at all ... only a hardcore .dll guy would have a clue how to alter it in the first place.

    No recent changes to Prayer spell mechanics that I'm aware of.

    Same as with party formation.

    Not sure about the specifics with this now. It was heavily modded in the last release.
     
  3. Corethian

    Corethian Member

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    I also thought so, there is no change, but why happened my toee... especially prayer problem. I don't know that.
    I will install again, slowly and carefully...
     
  4. Sitra Achara

    Sitra Achara Senior Member

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    He should surrender as usual if you bring down his HP, even when his guards are around. If this didn't happen in your experience, can you describe the exact sequence of events + attach a saved game?

    Admittedly it's no longer possible to battle him 1 on 1. But then again, it doesn't make much sense - his guards are right there, and he calls for Seleucas in his dialogue anyway, when you talk to him first.
     
  5. Corethian

    Corethian Member

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    Sorry, I lost that saved game because I reinstalled whole game several times.
    If you need, I'll tell you about that situation, exactly. Later when I find a same problem, I will attach it. And please tell me, What is the point I have to describe?

    And I agree this change is better than last one(5.9.2). He called his servant in dialogue.


    About 'Prayer'... I found the answer. The problem is 'Healing' domain. My last cleric's deity is Pelor, healing and strength domain. And I checked again with Jozan, pregenerated character, and his domain is healing and good. He has the same problem. So I thought moddpack was changed. It's my mistake.
    When I play with Moradin's and Heironeous's one, this problem didn't appear.
    I checked two Perlor's clerics. One of them who choose healing domain has this problem.
     
    Last edited: Dec 6, 2010
  6. Sitra Achara

    Sitra Achara Senior Member

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    Please describe what happened from the moment you talked to the guardsman at the corridor and up to the end of the fight with Lareth.
    If you can provide a save while in combat with Lareth, with his HP down, that would be best.
     
  7. Corethian

    Corethian Member

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    Yes. There are something to tell.
    First of all, I can say, 'Nothing special.' I had same conditions both 5.9.2 NC and 5.9.3 NC.
    With 5.9.2, Lareth says something. I tried various conditions with 5.9.3. And my alignment is chotic good. And 'delivery' character worn 'Eye of flame cloak' These are what I tried.

    Bluffing corridor guard -> bluffing Selucas -> close a door of Lareth's room before talk to Lareth -> battle begin -> Lareth dies without saying... I selected every dialogue lines and same result.

    Bluffing corridor guard -> bluffing Selucas -> attack Selucas -> crossbow man calls Lareth -> Lareth introduces themselves -> every guards down -> Lareth never surrender

    Corridor guard attack us -> Battle proceeds -> Selucas calls Lareth -> Same with above.

    Sneak my characters -> reach Lareth's room without trouble -> close door -> talk to Lareth -> Same result... I tried to attack him without talking and same result. Sneak only one character is same result.

    Finally I sense sothing wrong. So I recreate game with only one PC, some levelup cheat, make him level 4, run to Lareth's Room. same result in every situation. Alignmet of this is also Chaotic Good, I can't check with other alignments.

    I tried almost every situations that I can imagine. I thought it is very important to me because later I can use his guardtower and his shop. But I finally killed him. and I found another bugs later and reinstalled 5.9.2 NC.


    The others are
    Only one PC equiped 'Eye of flame cloak'. But it gives a same effect all of party members equiped, I think. Lubash, Temple enemies didn't aware.
    Gnolls run away(intimidate dialogue line).
    All enemies of moathouse are cleaned except Lareth's army.
    I had dialogue specialized item. All dialogue skill +20 item.
    Party size is four. + three NPCs(Elmo, Pishella, Meleny). Total seven.
    My PC's race is original.(I mean I edited them using ToEEWB. They have their own domain spells.) And they are a bit overpowered. And have some edited weapons.
    Use NPC's max HP from HD, max HP from level, show exact hit point.

    But I think these are not important, because almost same condition with 5.9.2 NC, Lareth surrenders.

    I'm affraid I can't help you. Sorry about that. I repeatedly say 'Nothing special'... I can remember well, but I can't find differences between my plays.

    And finally I write it fast, and... maybe it's terrible to read... Sorry again. But I want to help your works.
     
  8. Torrato

    Torrato Savage Merc

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    Re: Circle of Eight Modpack 5.9.x/5.9.xNC General Commentary & Discussion Thread

    Hope I'm posting in the right place.

    Playing 5.9.3 NC
    I have a 12 Lvl Cleric of Pelor(created by using point buy). When he leveled up, he was able to choose improved crit feat, but not improved crit for his weapon of choice the longspear. I think this is an error.

    Also he had a 15 in wisdom. With access to 5th level spells. When I upped his wisdom to 16, he gained the 6th level domain spells, but no other 6th level spells. I rested and went to other places on the map, but still no access to 6th level spells. I think this is an error as well.

    Thanks

    Update: When He got to level 13 He did gain access to 6th level spells.
     
    Last edited: Dec 10, 2010
  9. Sitra Achara

    Sitra Achara Senior Member

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    Thank you, Corethian, there was indeed a bug and I have replicated it.

    Apparently there was a broken command that was sometimes executed, and sometimes wasn't, depending on the situation. Unfortunately in my previous testing the broken command wasn't executed and so I did not encounter the bug.

    Also found another couple of glitches -
    1. If you approached Lareth via the bluff method, and the Sergeant remained in the corridor, he wouldn't run off after Lareth surrendered.
    2. Lareth is moved close to the door in the bluff scenario, when you assault him in his room.

    Attached is a fix to the above issues. Extract to the data\scr folder.

    P.S.
    @ sirchet -

    I missed your post from earlier,
    yes, you can (and should) extract and overwrite the old files.
     

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    Last edited: Dec 11, 2010
  10. mos_anted

    mos_anted Member

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    The scroll of owl's wisdom can't be copied by my wizard. The radial menu with copy scrolls shows every other scroll my wizard has elegible for copying, except owl's wisdom. Keep in mind this scroll was scribed by a previous wizard (whom i gave the boot and migrated his entire spellbook to a new wizard via scrolls). I had previously had the same problem with a the same spell I consoled in, but paid it no mind and took it as one of my level-up spells.
     
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