Cerulean the Blue's Modding Frenzy

Discussion in 'General Modification' started by Cerulean the Blue, Apr 6, 2006.

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  1. rufnredde

    rufnredde Established Member Veteran

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    It seems to me that as fix it conforms to the posted rules fairly well. In modding ToEE we are limited by two things

    1.The rules as we choose to interpert them.

    2. The limitations of the program as we understand them.

    Both of these things are dynamic in nature or why do the rules bear the stamp 3.5. If they did not evolve why then do they have a revision number.

    The limitations of the game, well as a community, as a group you have already redefined them with the progress so far.

    My point being is this close enough to the intent of the rules to put in the game.

    I vote yes.

    If it is not put in the game then it cannot evolve. At least if it is in the game it has the chance to be improved upon, and others we see it and new things will spawn from it.

    I am planning a extraplanar quest based on finding a chest (the minature was destroyed), It will take a lot of modification and help from other modders, art, maps, new monsters, etc.. I'm a noob so I have to get to know people to ask for help... I digress that is a different topic and I'll post later when it is more that just an idea.

    If the game was perfect there won't be a Co8

    Bottom Line Good Job Blue!!!
     
    Last edited: May 4, 2006
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    :imwithstu The way you've implemented the spell seems pretty cool to me, I imagine it'll become an extreemly handy spell to have memorized when dragging all that extra loot that is in the temple (thanks to Kalshanes new protos and your own mob fixes Blue) no-one wants to go back and forth from the temple to town with all PC's inventories full to the brim with boots and gloves, (but I'm sure we will if we need the gold;))
     
  3. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Ok, I think I have managed to digest all this.

    I agree with Krunch, Blue's implementation is fine for ToEE. Its not as though other folks are going to break into it or steal the miniature and try to use it - arguing over how secret to make it is pointless. If it is necessary to make the miniature NO_DROP so only the caster can use it, or remove its Dwoemer, well so be it I guess. Or if Blue has something else in mind, lets call it Cerulean's Concealed Chest and let him create the best possible solution he can. To me it sounds like he is doing a good job.
    You might want to PM Darmagon, a while back we discussed the possibility of extra-planar shenanigans based on the effects of Prismatic Spray - if someone got sent to another plane, well, where would they end up? U guys might be able to combine something.
     
  4. Lord_Spike

    Lord_Spike Senior Member Veteran

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    How many boots & gloves would it take to make this chest, I wonder? That is a lot of trips. By the time one could cast this spell, I doubt anyone would be taking that kind of gear back to sell. Unless we're talking about finding the tiny chest as treasure for a lower level party. In which case, I re-iterate that it is more like a Box of Holding, NOT Leomund's Secret Chest. The party should definetly not be able to use a chest from a spell cast by a total stranger. Come ON, you guys!!! That's way too far a stretch. You couldn't even use the box without knowing it's properties, let alone a component from a spell cast by a wizard intending for it to remain SECRET!

    Blue, why should you have posted it sooner...? What difference does that make? It only serves to enhance my beliefs, not alter my opinion. The caster has to touch both chests to cast the spell. Only they have access to the chest. Anyone else trying to use the tiny chest to recall the large chest would fail, possibly even breaking the spell. And forget a quest to recover it; it is "lost forever."

    Call it a Box of Holding; That's what you've really made, here. If you don't want to do that, who cares? It'll just be wrong. Someone's bound to say later on that this spell is buggy, people shouldn't have access to the chest...:blahblah: ...and you'll have to tell them (in the same condescending tone usually reserved for your friends) that if they had searched for this thread, they'd have known it was something you made up & not implemented by Troika and that they are stupid, etc.

    Yet it makes no difference. It is only my opinion, and doesn't matter one little bit. I know what the limitations are; I've debated both sides of the issue plenty here. As for rules interpretation, I've explained my thoughts on that already, too. This thing is made to be the best it can be by the people who can change it; I've already stated in this very thread how I feel about CtB's work, and if that's not good enough for anyone, they can go :finger: themselves; or better yet, try reading the :rant: posts.
     
  5. rufnredde

    rufnredde Established Member Veteran

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    Everyone is entitled to thier opinion, nice thing about a forum.


    Are the d20SRD rules different from the ones in 3.5?
     
    Last edited: May 4, 2006
  6. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

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    Spike, since I consider you a friend, let me use that condescending tone and say that if I didn't care about your opinion I wouldn't be discussing this with you.

    I would call it a Box of Holding, but that is not what I have made. I have made a spell that summons a chest, which you can then load up and send away to where it came from, and then can summon it back to you where ever you are, with all the contents intact. What would you call that?

    My idea is that this is a miniature chest enchanted to allow the possessor to cast the spell, not the miniature chest belonging to someone else who has already cast the spell.

    No matter. I will remove the spell until it meets with your approval.
     
    Last edited: May 4, 2006
  7. Sokaijin

    Sokaijin Established Member

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    hey, just make it a "portable hole", fill it with beer, meet at some secret locale. Then don't return until this chest thingy is figured out and the beer is gone.
     
  8. Lord_Spike

    Lord_Spike Senior Member Veteran

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    You've used it enough already, so please don't patronize me. My approval isn't what's required here, and you know it. You ask for input & when someone has a dissenting opinion, well, we get "I'm not playing anymore" & you go home with your toy. I've already said what I'd call it, but it's not up to me.

    I'm done here; don't expect me to speak again in this thread.
     
  9. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    I certainly don't want to exacerbate such a divisive topic, but we have to work this out. We get "is the bag of holding working yet?" questions every couple months.

    I'm happy to do some stuff to get this going, once an agreed form is reached. Want scripts / dialogue / inventory pix etc to commission a fine chest (and miniature) from the cabinetmaker? I'll do it. Quests to get the deklo wood / jewel inlays / silk lining from the woodsman / jeweler / weaver (if thats what we want)? Happy to oblige.

    O and I withdraw my previous comments, (for what its worth), despite my best efforts I misunderstood large chunks of all this.
     
  10. krunch

    krunch moving on in life

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    It sounds to me like the discussion about the spell is about looking for it to have a name. Ted called it Cerulean's Concealed Chest. My suggestion is call it Cerulean's Portable Chest. Spike called it a Box of Holding.

    At this point, I do not believe its final name will determine whether or not people will use it. People will use it because it is a good magic item. I doubt if its name will cause descension, unless Blue names it according to an item in the game books where the extremist house rules lawyers say it does not represent the item named according to the game books and is outside of the rules.

    IMO - The simple solution is for Blue to give it a new name as a new magic item, ie., not in the game books. Everyone should be happy.
     
    Last edited: May 4, 2006
  11. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    If this whole thing is causing too much trouble as a single item, make it into 2 similar item's...

    The Bags (or boxes) of Holding, including Wonnilon's backpack, could cast a persistant version of the spell you've written (or at least has a duration that is so it doesn't expire in normal game play).

    The Secret Chest could be made to destroy itself after it has been recalled once (perhaps with a time delay to allow you to remove the items inside) destroying the minature box along with it to insure it is just 1 sending and one recall per casting. additionally if the caster already has a minature box, the spell could be rigged to fail.

    Subtle differences to be sure, but this is too big a breakthrough to not allow into the new release version, and we sure as hell shouldn't be argueing about it!
     
  12. Ugignadl

    Ugignadl Established Member

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    And if you need any more scripts Blue, just let me know. Did the ones I sent work out? I assume so, or hope to hear some complaints :).

    My personal opinion is that this item is a great new addition, and I am having trouble understanding all the ruckus :scratchhe. If my two hours of hard scripting work was spent in vain somebody will be sorry! :anger:

    Anywho, I say let the love flow, put on some music and we can all whip out our Miniature Chests of Argumentation. Filled with dance tunes. :joy: :joy: :joy:
     
  13. Cuchulainn

    Cuchulainn Windmill Tilter

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    This is largely just re-expressing portions of other peoples suggestions, but what about adding it as a new unique magical item?

    I realize we don't want to wind up with a bunch new strange stuff that a DM might add as a house rule, that discussion has been had before. This item as it is however shares elements of 2 items already defined in the rulebook. It seems the issue here has nothing to do with the power of said item. If the problem is that it's too far from the probable original intent of Leomund's Secret Chest and unable to completely mimick a bag of holding, why not something inbetween?

    @Cerulean the Blue: I certainly mean no offense, like everyone else here I'm impressed by your work in general. I also love this idea and think it would be a great addition to the game. However being a newb when it comes to D&D I usualy look to Lord_Spike when I want a fuller interpretation of what the rule book actualy means. Since he feels so strongly that this falls outside of Leomund's Secret Chest, would it bother you to implement it as something else? Your work wouldn't actualy have to change, just a matter of changing the descripton and possibly the icon. If you want a different "Chest sommoning figurine" I'd be happy to offer my abilities to craft an icon looking like anything you want.

    @Lord_Spike: If your still reading this. I realize that some of the newer members of this forum took the discussion in a rather cliquey direction, but I don't believe it was the intention of anyone who's been here for a while (or mine) to belittle your opinion or underate it's worth. Discussion from a variety of viewpoints is a must, and we just have to try to bare with the newbs who are looking for a "side" to pick.

    Cuchulainn.
     
    Last edited: May 4, 2006
  14. Cerulean the Blue

    Cerulean the Blue Blue Meanie Veteran

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    I've changed the spell (not the name, just how it works). Now only the original caster can use the miniature chest to summon and send the larger chest. If we decide to add a purchasable chest and mini in the future I will change it more to accommodate that, but for now the spell creates both large chest and mini, and subtracts 5050gp from the caster. (I might have time to add the purchasable ones before I have to send of the files, but I may not. We'll see.)

    If you find a miniature in the game, or you console it in, you can try to use it, but it won't work.

    I have added three scrolls of the spell in the game. Burne has one. The other two you will have to find. It is a fifth level spell, so good luck if you want to try and use it at lower levels. If you do manage to succeed, you will have the use of the chest for the rest of the game. This means that it is still not technically rules compliant.

    You should have to cast the spell every time you want to send the chest away. The way I have it now, you cast it once and then you can use the mini chest to send the large chest away and bring it back as often as you like. If people still have a problem with this, I can (and will) fix it, but for now I think I am done.
     
    Last edited: May 5, 2006
  15. krunch

    krunch moving on in life

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    So, whatcha gonna name it?
     
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