Beating the balor

Discussion in 'The Temple of Elemental Evil' started by Vecna's uncle Bill, Jan 28, 2010.

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  1. Ausdoerrt

    Ausdoerrt Veteran Member

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    Paladins are stale as hell. There's no variation. Plus, having a stick up my character's @$$ isn't really my idea of "entertaining" :) Plus, last time I checked, gameworld being b&w is not that fun either. TOEE is lacking enough storywise, paladins only make it worse.

    Surely, paladins do nicely to bring down the late-game bosses, but tbh there's nothing too awesome they can do that a well-trained fighter with Owl's Wisdom buff can't against those enemies, except maybe Smite. But Smite can also come from a Smiting Rod, or from a few Cleric levels.
     
  2. Stuntman

    Stuntman Member

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    I just make +3 holy axiomatic frost shock weapons (they're also flaming as well, but that's not needed for the Balor) for everybody and just attack it.
     
  3. Avatar_do_Grafite

    Avatar_do_Grafite Established Member

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    more than the smites - that I love - the paladins have another thing that make trey veeery usefull against the balor: No fear!
    Even with a character with high Wisdon, Owl's Wisdon, protection from Evil, under the effect of Inspire Courage AND with a paladin in the party, I never have being able to avoid the fear effect of the Balor! It's why I have decided to make a paladin's group first time...

    [edit]

    And well, they Smite...
     
  4. Ausdoerrt

    Ausdoerrt Veteran Member

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    Well, they smite but it's sort of a lame compensation for the things they give up. Also, don't high-level Clerics inspire Courage as well?

    But really, there's other ways to avoid fear from Balor, my party with the aforementioned boosts didn't have much trouble. Plus, a Paladin with OK wisdom could be immune to fear, but not immune to charm :yes:
     
  5. Avatar_do_Grafite

    Avatar_do_Grafite Established Member

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    I don't know about clerics with Bardic Music, but maybe they really have some spell that helps with Fear - or even prevents it.

    Ya talk about charmed armies, and Owl's Wisdon. As I mention, I have tried with a lot of diferent kinds of buffs without effect.And I don't think that some kind of army shall give ya any bonus against Fear effects - what is a mess....

    And don't, paladins aren't immune to Charm spells, but they are much more resistant to it than any barbarian, fighter or ranger, becose a good Paladin will put some points in Wisdon (at least 14 if he is planing to be a pure Paladin) and something in Charisma, to help with Smithes, Lay on Hands and Turn Undead; Happens to Paladins that they have Divine Grace, that giv'em a bonus to all saves - including that ones made against Charm - equal to his Charisma Modiffer.
     
  6. windmillcrusadeR

    windmillcrusadeR Windmillcrusader

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    I agree, u lose a whole pile of quests when u got a paladin inthe posse. An NPC Paladin that could come along would be nice. as long as he/she didn't lose powers by being a retainer.
    I've got a nice duo, monk/wizard and an elven bard enchanter. I think unless they have a nice possee along, the Balor will make short work of them.
     
  7. mooses

    mooses Member

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    lvl 10+ paladin in dwarven pl8 thats been enchanted +3, cause of the armours damage reduction, with sword of katara thats been enchanted with frost, and icy burst, with belt of strength+6, cloak of resistance, ring of fire resistance major, and a +3 tower shield with a fighter that has the belt of strength +6, frostband, fire resistance major ring, with a greater spell penetraiing wizard and a holy or lawful cleric. You will beat that ass.
     
  8. Barles

    Barles Member

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    Is there a way to remove the balor's fear in this game? I've tried the obvious remove fear and calm emotions but have never had those work.
     
  9. chano

    chano Established Member

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    Use greater heroism on your fighters, that solves alot of problems, break enchantment is also a neat spell i case they get other negative spells on them
     
  10. sirchet

    sirchet Force for Goodness Moderator Supporter

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    Can't you cast remove fear before a battle and have it act as a preventative measure?

    I mean, doesn't it give you a fear immunity for a period of time?
     
  11. GuardianAngel82

    GuardianAngel82 Senior Member

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    I think it works that way in RAW.
     
  12. Barles

    Barles Member

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    My PnP background is 2nd edition so I'm not deeply familiar with rules from 3e/3.5e even though I can get by. So it didn't occur to me that "Remove" Curse could be used preemptively. I past the Balor and Zuggy a few days ago (before seeing your post) so I haven't had a chance to test it. I'll try it next time I run into a monster that fears as it would be awesome to have that low a spell level be that useful in a boss fight.

    I've also similarly never gotten delay poison to work though I read on these forums that it can be used preemptively as well so I'll try that out too.
     
  13. sirchet

    sirchet Force for Goodness Moderator Supporter

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    I thought it was neutralize poison that works that way.
     
  14. Barles

    Barles Member

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    Neutralize poison works just fine reactively, as in you can use it after having been poisoned and it will remove the poison.

    edit: Forgot to mention that the remove fear spell does not seem to work preemptively either. I tested it against the dragon fear from the white dragon at the end of the gnome tunnels.

    edit 2: It's not actually dragon fear, it's the dragon casting the fear spell.
     
    Last edited: Mar 28, 2013
  15. Goshi3156

    Goshi3156 Dire Badger

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    Remove Fear doesn't outright make you immune to fear, it only gives you a +4 morale saving bonus to it. Did you check the rolls history?
     
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