EDIT 4/24: Welcome! This is sort of my work blog. It's been very rough going finishing the duskblade because I'm a dabbler, not a coder by trade, so I'm shifting gears to clean up what I have. I am working on the following projects right now: - The 5 DMG NPC classes - adept, aristocrat, commoner, expert, warrior - setting up for a pull request into the next Temple+ version (to do: help files, fix Obtain Familiar) - The duskblade base class (to do: arcane attunement, arcane channeling, spell power, spell retraining, help files) - A spell pack for duskblades and some related spells to boot: animalistic power (with mass version), channeled pyroburst, crown of might, crown of protection, dimension hop, dispelling touch, doom scarabs, energy aegis (with greater version), energy surge (with greater, lesser version), halt, regroup, seeking ray, slashing dispel, stretch weapon, swift expeditious retreat, touch of idiocy, toxic weapon. This has become a collab with dolio, implementing inevitable defeat, kelgore's fire bolt, rouse, bigby's tripping hand, vertigo, whelm, mass whelm, whelming blast, stand, and blade of blood. Future projects: - Illusion magic pack: ghost sound and the entire image line from the Player's Handbook, unified figment system - Generalize familiars and implement Obtain Familiar feat - Help clean up some of Sagenlicht's materiel for public release ==================== Hello, folks! My attention has returned to our dear Temple Plus, and in the past I had tried to contribute by crudely making a half-working bugbear that Sitra and co. were so kind as to incorporate (I could finally remake a PC from a campaign, thanks!), but given that there's been a little lull recently I decided I should contribute some more. After giving it some thought about what I'd want to add, the answer to that is the Duskblade. I'd like to go through and build it from start to finish. I had made an attempt about a year ago that didn't quite work and I seem to have lost the files. I will also attempt to create new spells to go along with the Duskblade and thicken out the list (and these spells will also by extension thicken other classes). I'm going to try again and document my efforts here to encourage myself and keep myself honest about the work. I've just set up a laptop with a clean install of Temple Plus to use as a work environment and get feedback as I go. If you're not familiar with the duskblade, here you go: https://srd.dndtools.org/srd/classes/basePhb2/duskblade.html https://srd.dndtools.org/srd/magic/spells/classSpellLists/duskbladeSpells.html Here's the elevator pitch: It's essentially a hybrid fighter like the paladin or ranger, but for magic; it's also an INT caster. It has a spell list comprised of touch spells and buffs. The big gimmick is that starting at 3rd level you can channel a spell into a melee attack. It also has a built in clone of Sudden Quicken usable multiple times per day. It's a fun spellsword class; in fact, maybe a little too powerful. I've also made a list of a number of spells I'd like to try to make to thicken out the Duskblade's spell list, many of which will also appear on other spell lists: DSK 1 Bigby's Tripping Hand Blade of Blood Kelgore's Fire Bolt Rouse Swift Expeditious Retreat DSK 2 Bigby's Striking Fist (maybe? bull rush doesn't work, maybe we can make it just Tripping Hand 2) Dimension Hop Seeking Ray Stretch Weapon Sure Strike DSK 3 Crown of Might (want to get sort of a template going for "crown" spells that take the head item slot) Crown of Protection Dispelling Touch Doom Scarabs Energy Aegis (and probably Lesser Energy Aegis for the sorc/wiz list) Regroup (I really want to see if I can get this to work) DSK 4 Channeled Pyroburst Toxic Weapon DSK 5 Slashing Dispel The list is ambitious, but the spell creation is the second part of the project - and all prior spell compendiums were ambitious, anyways! (Sagenlicht's last beta has a few of them but they were never merged into a public release). All of these new spells will need to be flagged as non-core so they respect the Temple+ Configuration and the long description format. The goal is to have this fully implemented with its own spell list as a drag and drop mod to throw in the Overrides folder. If the Temple+ team incorporates it into a later version I would be ecstatic. Let's get started!