Oh! There was a shortsword like that in Baldur's Gate II, wasn't there? That was a fun weapon... People seem to be getting a lot of ideas from the BG series.
Not quite.... but you see Cuch has made the model of the Double Axe for me... and I've started looking for alternative ways of making it have two attacks in a round. It would be quite complicated because it would have to check if the character has TWF feats and if yes then which and then apply the correct number of attacks and penalties... The way I chose first was making two separate weapons for it which made the animations look quite off... no matter which one I chose... At first I thought it looked quite normal but I was wrong and it would be a great waste of Cuch's time and skills if the model hadn't been used in the game.
Now, doesn't it look just great? Cuch has sdone a really good model. For now the only thing I can think of is just zipping it and changing the model of the Unholy Orc Double Axe (only if Krunch says yes) because there is no other reason to make a new weapon unless it's a double weapon. If it only looked different, the stats would be the same as a battle axe thus not giving any good reason to make it an exotic weapon. :/ --------------------------------------------------------- Just on the margin: I wouldn't take ANY credit for this.
OK... as for the looks of the weapon, Cuchulainn made it from an image of an "original" weapon from a core book which I sent him. -I can't but Cuch sure can make it bigger. Well, to me it looks fine... the texture may need some work to make it look more "evil"... hmm maybe blood splatters on the edges? :twisted:
When a new Object Model Mesh ID has been changed from 10080 to something else, let me know by PM mail message for the new Object Model Mesh ID. I have some changes to submit for Hickory Branch and will include a new Object Model Mesh ID.
This is along the lines of what I, originally, envisioned. Orc Gasher - The blade of the axe is very long and measures slightly over 2 feet in length which is roughly one third of the total length of the weapon. The shaft of the weapon is usually wood and measures 6 feet in length. The axe depth (from blade to shaft) varies from 12 to 18 inches. Because of the significant weight of the axe head, this weapon must be used two-handed. Size: Large Damage: 2d6 Critical: 18-20 x2 Type: Slashing
As I said, when it comes to remeshing this is a job for Cuch... or Cujo. I can only change its size in the protos... oh... which column was it? -_-
If the original model looked that good, maybe we don't want to lose it - just name the original 'Exotic Axe' or something.
I think krunch is taking care of this right now. I sent him the files because he wanted to update HB.
The above axe will be a Masterwork Orc Double Axe. Object Model Mesh ID (10181) ---------------------------------------- Below is a picture of the desired new Unholy Orc Double Axe +1. Object Model Mesh ID (10080) by Cuchulainn * fyi - I realize most of the detail won't be in a new modded mesh, but it will still look awesome.
Wow. You picked a pretty mean looking axe. Definately unholy and orc-ish looking. An axe that Nerull would be proud of.