Animal Scientific Experiment VI

Discussion in 'General Modification' started by Cujo, Jul 16, 2005.

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  1. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    I've looked in the temple.dll (don't ask me to hack it though) I found mention of all the pc selectable races, and the races as favoured enemies, but no mention of what skins each race uses. I could be wrong but I don't think it's in temple.dll, maybe one of the others but I don't know how the .dll's cross reference between themselves (apparently they do that).
     
  2. Agetian

    Agetian Attorney General Administrator

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    Other DLLs do not contain any gameplay-related data. Only 'temple.dll' has stuff related to gameplay, the rest are supplementary libraries used for file I/O operations, handling video and sound, etc.

    - Agetian
     
  3. Cujo

    Cujo Mad Hatter Veteran

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    well the thing is that the drow exist, they all just look like elves and are called elves (try that little experiment the I mentioned about 2 weeks ago) so it just needs re directing and I can't find it. I thought I had the other experiment sorted but I causes a CTD and I'm not sure what the problem is. Might just go to bed...
     
  4. Cujo

    Cujo Mad Hatter Veteran

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    Hi Cujo,

    Subraces were never intended to do anything more than provide an
    alternate set of stats when building your character. And we couldn't
    even get that approved. So the thought of giving them additional art
    requirements was never even pursued.

    You could use a static mesh, and the drow would always look the same
    nomatter what armor you are wearing. And you could probably even write
    a script that hooked onto the san_wield_on and san_wield_off scripts
    that would calculate what new static mesh to wear based upon what
    items are being worn. But it would be a cumbersome script as it would
    have an entry for nearly every armor piece in the game.

    Alternately the .dll code could be changed so that the function that
    determines what slot you go into uses subraces as well. The downside
    to this is that if any of the subraces were used the way that we
    released them as those characters may dissapear if they do not have
    art for them. And since there are almost 13 sub-races (x2 genders)
    that'd be a lot of filling out of tables in meshes.mes.

    If you'd like more hints or suggestions on how to go about any of the
    things I just said, or future stuff don't hesitate to ask.

    Steve Moret




    Looks like its going to be a dll hack to get the drow - any takers?
    Btw if you need something to test with I can seen you what I've done so far; textures, addmesh and materials meses...
     
  5. Cujo

    Cujo Mad Hatter Veteran

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    Done and done. well not perfectly - you cant hire them or you'll see how I did it (or you could look in the protos). here's a cleric with spider silk armour...
     

    Attached Files:

  6. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Cujo, that's beautiful mate, keep this up, and you'll be my new favourite modder
     
  7. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Gorgeous! :D
     
  8. CatBoris

    CatBoris Member

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    Awesome! How about making the Tarrasque next? :D
     
  9. bradrinwi

    bradrinwi Established Member

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    cujo wow!!
    truly goregoues...


    and if you want some help putting a button in to make Drow a selectable race id be willing since it dovetails with my own research on "can you add a new class"


    im not commenting on the advisablitiy of having Drow pc' but i think i can make a working button

    if you do it though i like allyxs -3k or even -5k to balance out the drow bonuses
     
  10. Lord_Spike

    Lord_Spike Senior Member Veteran

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    Dude, I'm getting a "semi" just waiting for the chance to take them on!

    :dead:
     
  11. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    And once again Spike takes a thread places it should NEVER EVER GO.

    :no:
     
  12. Gaear

    Gaear Bastard Maestro Administrator

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    If you guys are pondering new Drow NPCs, just remember that they must be "nice guy Drow that are shunned by their own race" types. All Drow are this way.
     
  13. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    <scraps army of hi level Drow marching on Hommlet, starts on nice-guy outcast>

    Gaear, you want angst with that?
     
    Last edited: Nov 25, 2005
  14. krunch

    krunch moving on in life

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    All I can say is wow. Cujo is transitioning in skill beyond being the Virtual Pimp Master of Chic Nudity and ToEE Skins to something more of a grandiose and spectacular level as a modder. Watch out ShiningTed and Agetian! Cujo is closing in on modding greatness. Here comes Cujo followed by a battalion of Drow militia forces.
     
    Last edited: Nov 26, 2005
  15. Nerik

    Nerik Established Member

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    Thread Necromancy.... scary :twisted:

    A question for Cujo, based on your research listed in this and related threads, how feasable would it be to create new creatures using existing PC/NPC models?

    For instance: A creature using the Elf model but with green skin (nixie),
    A creature using the Dwarf model (but scaled up to 6' tall) and the elf texture (bralani)
    A creature using the Human model with a retextured version of Darley's addmesh (pixie).

    Thanks,

    Charles
     
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