Hi, I've been tinkering with the command-line switches for a while, and I found out a way to load a custom module for ToEE (other than modules/ToEE.dat). I'm not sure if it was known before or not, and I don't know if it's any good for now, but I decided to post it anyway. You can use: toee -mod:<mod_folder> For example, you can extract "modules/ToEE.dat" and put everything extracted under a folder "modules/MyModule". Afterwards, you can launch the game with this switch: toee -mod:MyModule and the game will load all the module stuff from the MyModule folder. It may be a nice way to keep the original game intact while modifying stuff in a different folder. - Agetian