5.0.x Cumulative Mods & Fixes (CMF) Bug Reports and Discussion Thread

Discussion in 'General Modification' started by HobbesMG, Jul 16, 2006.

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  1. void

    void Member

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    Stoneskin spell description tells that the cost is 500GP, although it should be 250GP, as listened here: http://dndsrd.net/spellsS.html#stoneskin.
    Fortunately in practice it takes the correct amount.
     
  2. Kalshane

    Kalshane Local Rules Geek

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    Normally that only shows up if the NPC in question is under the effect of "Improved Invisibility", which AFAIK has been removed from all NPC's spell-lists for that reason (and why Ramos and Gremag run off after turning invisible instead of fighting you.) I haven't seen it crop up from anything else.
     
  3. ben34

    ben34 Member

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    I found a bug with the palidin ability lay on hands. When you use it and point the wand icon to who you want to heal on the lower portraits at the bottom of the screan(I use the portraits at the bottom to use haste and that works) it will keep the wand icon and switch to the person you were trying to heal with lay on hands and not actually heal that person, then it leaves the green circle to them with a useless wand icon that mearly dissappears when you try to use it. The loaded ability obviously doesn't wok since they do not have the ability, thank you!
     
    Last edited: Feb 24, 2008
  4. ben34

    ben34 Member

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    Re: 5.0.1 Mods and Fixes Thread

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    I found a bug with the palidin ability lay on hands. When you use it and point the wand icon to who you want to heal on the lower portraits at the bottom of the screan(I use the portraits at the bottom to use haste and that works) it will keep the wand icon and switch to the person you were trying to heal with lay on hands and not actually heal that person, then it leaves the green circle to them with a useless wand icon that mearly dissappears when you try to use it. The loaded ability obviously doesn't wok since they do not have the ability, thank you!

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    Last edited by ben34 : 1 Minute Ago at 03:24 PM.
     
  5. Zebedee

    Zebedee Veteran Member Veteran

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    Could you expand on the Spugnoir bug? Do you mean he makes inappropriate comments during combat?

    The Kent thing isn't really a bug - you're probably just too stupid to understand anything Kent will say ;) Probably could use a check when the rebalancing project properly kicks off though as we may want to change Kent a bit anyways.
     
  6. Jadefang

    Jadefang Member

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    Spugnoir just doesn't speak if you give him commands, like during battle (e.g. other PCs and NPCs give their action confirmation messages when they attack something). Also, in certain events, such as Spugnoir dying or entering the inn basement when the spiders are present, Spugnoir's portrait pops up as if he were saying something, but there is no text or voice to go along with it.
     
  7. maggit

    maggit Zombie RipTorn Wonka

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    Re: 5.0.1 Mods and Fixes Thread

    @Ben34
    Lay on hands works but you actually have to click on the character instead of
    the portrait. No idea why and probably no way to fix it.
     
  8. ben34

    ben34 Member

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    Re: 5.0.1 Mods and Fixes Thread

    I know thats what I said and why is it that all the cure spells work on the portrait interface!? Lay on Hands should as well or if what you are saying is true not switch and leave the wand Icon!? This IS a bug and should be addressed I was always told by everyone else that we are trying to fix bugs not ignore them and hope they go away! Besides I only wanted to report it to the master bug list thats all and it is a significant bug. If what you are saying is true then when you click on the portrait it should do nothing if it is not a selectable interface with the PC empowering spells!
     
  9. Zebedee

    Zebedee Veteran Member Veteran

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    Re: 5.0.1 Mods and Fixes Thread

    Let's just keep things nice and civilised ben34. I believe that it is already present on the master bug list as this has been a bug since ToEE was released.

    With some bugs we just have to ignore it because they require coding work - and we can't do that. The reporting is appreciated but please remember that sometimes the bug can't be fixed and has to be left 'as is'. As Maggit politely told you.

    ----

    Cheers Jadefang. That's certainly an odd one with Spugnoir. Will add it to the 'things to check and do' list.
     
    Last edited: Feb 25, 2008
  10. Salk

    Salk Established Member

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    Invisibility is certainly related to the problem, since we were in the proximity of an invisibility sphere (I don't remember if both were invisible or only the gargoyle at that moment) but there were no NPCs involved. It was two PCs of mine.

    Also, it was not Improved Invisibility as I mentioned but related to Invisibility sphere.
     
  11. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Found the Spugnoir problem: will post the fix when I test it.

    EDIT: Done.
     
    Last edited: Feb 25, 2008
  12. Kalshane

    Kalshane Local Rules Geek

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    I was using NPC in the more general sense, as in any character/monster that is not a member of the party.

    I haven't seen Invisibility Sphere in action, but it's possible it is bugged in the same way as Improved Invisibility, where enemies that are under its effects recieve infinite AoOs. Unfortunately, that's a hard-coded bug, which means it's nigh-impossible for the modders to fix. Which is why Improved Invisibility was removed from all enemy spell lists as a work-around.
     
  13. ben34

    ben34 Member

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    Re: 5.0.1 Mods and Fixes Thread

    I just got your reply and I want to say thank you for the aknowledgement and I do appriciate it, I will be civil I assure you. I mean no disrespect by no means I only wish to move forward in this projects entirety. I can honestly say I don't have access to a master list that is current and easily accessable; however if one was made available to me I might be able to find more unkown issues. I do have a question about coding if you parley back with me I may be of some help. thank you-ben34
     
  14. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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  15. ben34

    ben34 Member

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    It seems like the Suggestion spell at one point in time worked and actually added enemies as controllable caracters, but the bug now is to be reported that even when the suggestion spell sucessfully chames an enemy, the enemy still attacts you!!! I am not sure if this has been reported so just in case there it is
     
    Last edited: Mar 7, 2008
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