5.0.x Cumulative Mods & Fixes (CMF) Bug Reports and Discussion Thread

Discussion in 'General Modification' started by HobbesMG, Jul 16, 2006.

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  1. Gaear

    Gaear Bastard Maestro Administrator

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    I don't really have any strong feelings on this, but one notion to keep in mind is that Nulb is supposed to be dangerous. So maybe there shouldn't be any safe places to stay. Just a thought. ;)
     
  2. Old Book

    Old Book Established Member

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    If a man's not safe in a brothel, what's the world coming to? ;)

    Part of this relates to the house issue. I always buy it to get the ambush; fair enough, I, as a player, have a reason for the character to get a house in Nulb.

    So why should my characters buy a house there? To store stuff? Is that worth 500 gold, especially as you can carry your useful loot and there isn't much to do with the rest other than sell it? To have someplace safe to sleep? OK, maybe, but I'm not sure about it.

    You can sleep in the Inn (can't remember the name right now), but there are at least two quests that will kill off the inn keeper. I like having the Brothel as an alternative.

    As to Nulb being too dangerous for your characters to find a safe place to sleep other than the inn or their house, maybe so. Still, non-adventuring characters with 3 HP manage to survive and thrive in Nulb; it can't be that dangerous compared to what even low level PCs normally have to deal with.

    And the offer for rest is there in the dialog; it may be an intentional or unintentional cheat on the part of Ophelia, but I'm not sure a brothel owner without tough enough guards to deal with Preston or Mickey is going to be casual about riping off a gang of heavily armed characters, especially if they've done her a few favors.

    Just IMO and all that, but that's the reasoning that leads me to think it should be a genuine offer of rooms for bedding down.
     
    Last edited: Aug 24, 2007
  3. krunch

    krunch moving on in life

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    IMO - The point of Nulb is it is not safe, especially when a party is sleeping...is a town of pirates, thieves, whores, and prostitutes. Each one of these types would cut your throat for the right price. That is, unless ol' one-eye [yes...the pirate] told everyone to hands off.
     
    Last edited: Aug 24, 2007
  4. Old Book

    Old Book Established Member

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    So, if Grud Squint-Eye is a PCs friend, should that PC be able to sleep safely in the Brothel (after paying a fee)? As it is, the PCs can already sleep safely at the inn, at least as long as the inn keeper is still alive.
     
  5. erkper

    erkper Bugbear Monk Supporter

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    Not to change the topic or anything, but I noticed an oddity with Bing's dialog today when I went to sell off some stuff. I used the potion of heal to restore Bing, finishing the conversion quest and gaining access to the leather masterwork items early in the game. Everything appeared to work normally. But when I went back to the leatherworker's shop, Jakk has the dialig options he should ("How's it working out with the Church", masterwork items for sale, etc.) but Bing and Jakk's wife have the pre-Healed dialogs ("Hee hee, me Bing.") If I use a scroll of Heal on Bing, he says something to the effect of "Why did you do that? Now I have to go back to work!" and then reverts right back to his old confused self.

    I did install Zeb's Bing w/ timer mod before starting this party. Is it supposed to work that way?
     
    Last edited: Aug 28, 2007
  6. krunch

    krunch moving on in life

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    In the words of Elmo, "These people are MEEAAN!"
    Sorry for any confusion. I was referring to the basic story-line, i.e., when someone completes the fish story quest for Grud, Grud in terms of the story-line tells everyone of importance in Nulb that the people in the adventuring party are cool and okay with him...an acceptance or approval of sorts.
    Having said that, there are no commands issued from dialogue to perform the task of what you asked regarding the brothel. So, to answer your question about the brothel, no.
     
    Last edited: Aug 24, 2007
  7. Lord_Spike

    Lord_Spike Senior Member Veteran

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    Krunch, you do realize that a whore & a prostitute are the same thing, right?

    http://dictionary.reference.com/browse/whore
    http://dictionary.reference.com/browse/prostitute

    Nulb isn't safe; buying a house (or even frequenting certain establishments) makes it less so, as you associate yourself with a place at which you can be located. Being buddies with a pirate is not a good thing for good people, either. They shouldn't get the "Grud buddy" rep without consequences. The safest place would be behind a guarded wall, but even those can be overcome. This is the realm of magic, after all. A more appropriate fix for good folk would be getting the aid of Screng or Otis, as they have the means at their disposal to covertly guard the group. Then, the house would be more secure.
     
    Last edited: Aug 25, 2007
  8. Gaear

    Gaear Bastard Maestro Administrator

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    I'm sorry to take this off on a sort of tangent, but we seem to have arrived at an interesting dilemma. Nulb is not safe; yet, you should have the option to attempt to rest almost anywhere in town, as there's no constable or anything like that to run you off (that I'm aware of). So you would think that would mean 'yellow tent' throughout town. However, the way ToEE seems to handle yellow tent is through the wandering monster random encounter method, which wouldn't apply too well in Nulb I don't think. It's not like if you slept there you'd have a 50% chance of being attacked by pirates. Instead, I would think you'd have a very slim chance of suffering a very grave attack at the hands of some opportunist(s) trying to murder you for your cash or that sort of thing ... which despite Hollywood portrayals is not exactly what you'd call a 'common' occurrance, even in our most crime-ridden cities.

    How would/could ToEE handle this? I don't pretend to know the answer, but if we could figure it out it might make for more interesting gameplay.
     
    Last edited: Aug 25, 2007
  9. Cujo

    Cujo Mad Hatter Veteran

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    as I read these last few posts I was thinking the same thing as what gaear has just posted. I think that you should be able to sleep in the snake pit - you're in just as much danger of being killed in your sleep there as being killed while otherwised engaged.
     
  10. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    Shouldn't be too hard to write something in to the Random Encounter bit: it does things map by map, so if the party were in the various empty houses in Nulb, and triggered an encounter, then we could have one happen (even the ambush) on a rare occasion, and most of the time just hit RETURN and trigger nothing.

    Is anyone with a current install looking into Erkper's Bing bug?
     
  11. Cujo

    Cujo Mad Hatter Veteran

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    well if it wouldn't be to hard to do then attacks in Nulb would be from pirates and vermin and only at a really low chance (like 5% of attack if grud buddy). LG parties and/or paladins shouldn't really even be staying in Nulb as they'd be automaitic targets (and people would probley put snakes in their room and hope they got poisoned)
     
  12. Old Book

    Old Book Established Member

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    I'll check it out; I have some saved games in the right place.

    I still don't agree that you should be subject to attack in the brothel, outside of an assassin or well planned ambush. By the time your characters get that far, they're heavily armed killers and look it, and a brothel that regularly rolls its clients doesn't stay in business. Nulb is safe enough for 3 HP Preston Wrest or little Mickey the brewery kid to survive; your PCs should have no problems until and unless they pick a fight or someone specifically hunting them comes around.
     
  13. Old Book

    Old Book Established Member

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    I checked back with a few 5.04 save games and didn't see this problem. Did it show up when you talked to Bing first, or to his wife?
     
  14. Lord_Spike

    Lord_Spike Senior Member Veteran

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    By the Module, Nulb is not going to be the death of the characters in & of itself. No random encounters occur in the village proper, and you check outside the village twice in most circumstances...upon leaving the village & returning there from the Temple. These encounters are mostly with crayfish, gar, things like that; only a few pirates or brigands fill it out. The inhabitants leave you alone as OB-1 has correctly intuited. :notworthy So, the Hostel might not be safe, as it's full of assassins & such; while the brothel just has hookers & should be ok. As for the target of revenge, I believe it is still correct to have it trigger once Wetz sells you the house. FWIW, Preston & his type survive merely because there's not really any advantage (loot, etc.) to killing them. The evil AND the good factions are trying not to draw attention to themselves in this little backwater-pirate-hidey-hole.

    And if anyone makes a Bertram joke....:wyatt:
     
  15. Shiningted

    Shiningted I changed this damn title, finally! Administrator

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    A random night-time encounter with Bertram slipping into your room? Now thats frightening... :pirate:
    Damn that is a good idea... but no-one would ever figure it out! I can just imagine - "I went to sleep in a house in Nulb and had a random encounter with a snake! Is that a bug?"

    No - a random encounter with a spider would be a bug... :bored:
     
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