Did anyone else notice that there are in fact 2 two maps for the fire and air nodes? I was looking in the map folders and found them - game.fade_and_teleport (to the map numbers,500,500) reveals a second non-sectored fire/air node! The second fire node was fun, I finished the water node with 2 darley's the one from the normal node and the one from the other fire node who transforms into a demon from a dialogue command horns and wings and all! Another interesting point? the second air nod doesn't have a swirly backdrop, just black? Maybe this'll help figure out how to rid ourselves of slow down inducing animations one day?