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Activity stream for all registered members at Circle of Eight Modding Community - The Temple of Elemental Evil.

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  1. OLLY613 replied to the thread Paladin's Cove beta release, and feedback.

    Marc, one thing i noticed is that i saved before fighting the turtles and then died (unlucky color spray got my martials) so i reloaded...

    Jul 26, 2024 at 10:17 PM
  2. OLLY613 liked marc1967's post in the thread Paladin's Cove beta release, and feedback.

    The DR/10 is the worst part, I would think. In all fairness they are only CR2 creatures with about 13 hit points, and there are only a...

    Jul 26, 2024 at 10:15 PM
  3. FDR4PREZ replied to the thread Paladin's Cove beta release, and feedback.

    I understand about requirements for the waiting for dark and entering the Exterior map after dark. This is how I found the first...

    Jul 26, 2024 at 9:55 PM
  4. FDR4PREZ liked marc1967's post in the thread Paladin's Cove beta release, and feedback.

    The DR/10 is the worst part, I would think. In all fairness they are only CR2 creatures with about 13 hit points, and there are only a...

    Jul 26, 2024 at 9:51 PM
  5. marc1967 replied to the thread Paladin's Cove beta release, and feedback.

    The DR/10 is the worst part, I would think. In all fairness they are only CR2 creatures with about 13 hit points, and there are only a...

    Jul 26, 2024 at 9:15 PM
  6. marc1967 replied to the thread Paladin's Cove beta release, and feedback.

    Thanks for all the feedback on this one. I've changed the captain's dialog to make it 100% clear that the turtles are all INSIDE the...

    Jul 26, 2024 at 9:07 PM
  7. Endarire replied to the thread Paladin's Cove beta release, and feedback.

    Possibly fighting Lycanthropes at level 1-3 reminds me of a similar thing that could happen in World's Largest Dungeon.

    Jul 26, 2024 at 6:27 AM
  8. FDR4PREZ replied to the thread Paladin's Cove beta release, and feedback.

    OK, I know I've walked there numerous times, but I finally hit the magical spot. Quest is successful. Thanks!

    Jul 26, 2024 at 5:10 AM
  9. OLLY613 replied to the thread Paladin's Cove beta release, and feedback.

    Haha, I understand! I felt the same way.

    Jul 25, 2024 at 9:38 PM
  10. FDR4PREZ replied to the thread Paladin's Cove beta release, and feedback.

    Thanks. Exactly - let's not spoil anything, but I've been walking around in that harbor for so long that I'm surprised I don't have...

    Jul 25, 2024 at 9:17 PM
  11. OLLY613 replied to the thread Paladin's Cove beta release, and feedback.

    Not to spoil anything but there are a few more turtles in the water in the harbor, you do not need to leave the keep to find them.

    Jul 25, 2024 at 5:56 PM
  12. FDR4PREZ replied to the thread Paladin's Cove beta release, and feedback.

    So does that help explain why I always get stuck in the lower left area outside the walls: things start flashing black, and my guys stop...

    Jul 25, 2024 at 7:00 AM
  13. OLLY613 liked marc1967's post in the thread Paladin's Cove beta release, and feedback.

    Glad your having fun, Ted. The tough encounters at first level are a necessary evil of keeping each chapter open-ended, and letting you...

    Jul 24, 2024 at 9:24 PM
  14. marc1967 replied to the thread Paladin's Cove beta release, and feedback.

    Glad your having fun, Ted. The tough encounters at first level are a necessary evil of keeping each chapter open-ended, and letting you...

    Jul 24, 2024 at 8:55 PM
  15. OLLY613 replied to the thread Paladin's Cove beta release, and feedback.

    Ted, i agree super super fun but some balance issues for sure. The wererats are a bit much for a first level party... but with luck its...

    Jul 24, 2024 at 4:49 AM
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