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http://www.co8.org/forum/showthread.php?s=&threadid=966
you all are most welcome.
yupers
well, you can still fix it :)
Steve said he would help out with placement and map issues when his work on Vamp. slows down a bit.
well, i'm not sure exactly what the prob is with the rod, as i haven't looked at it. but, i do know that there isn't a "summon snake" spell...
interestingly enough, i think you are on to something there, as i have not had this problem since doing same (but for different reason). hmm.
I would guess that the new "npc" would be covered by the default entry in the file, so I would say yeah, should work fine.
extend spell bug extend spell does in fact, extend the total duration of the spell, but extended spells start with half the duration already...
kewl, gracias!
bimp
spike stone ctd well, i made it thru 5 pages without seeing a reference to this bug before i gave up. so here 'tis: Casting spike stone often...
i have this problem post patch too. try hitting the combat button (C) and then hit it again. then i can move and loot
ya know, i see a problem occuring whereupon it is easy to change the protos.tab file, but not so easy to distribute those changes without...
item 12002 (wand of fear) only has 2 charges. should be 20 yes?