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Charm effect is either bugged or just not scripted properly for all kinds of combat situations. There is the bug report here with a couple of...
From the ToEE manual: So in case of Balor, you have to prepare Dispel Magic spell. Dispel Magic scrolls won't work, you need to be able to cast...
My favorite thing in this fight is counterspelling Balor so he couldn't cast anything (or almost anything). Idk why DC to counterspell any Balor's...
So you just talked to her again without reloading? I think it works only if you already have a free NPC slot before casting Dispel Magic.
Yes, any chest, barrel, etc is safe to use as your own.
There is a Cerulean Note in the initial chest that lists items you shouldn't put in it, such as magic items with charges and any crafted magic...
Furnok should not have any compatibility issues with any other NPCs. What about Otis (blacksmith in the same village)? Is he hostile too? As for...
I think this is only needed for the spell permanency fix dialogue option which resets character state by killing and resurrecting. In this case...
Seems right according to the rules:
"NPC stat boost" parameter does exactly that. Temple+ Configuration -> House Rules -> Difficulty
I have never seen such bug. The next time it happens, can you post a screenshot of roll history containing damage details?
If you're now installing everything from scratch then this guide is probably the best one that covers both Co8 and Temple+ installation...
Yes. Most of town NPCs won't talk until you remove him from your party and there is no way to force them to talk. But if you're using Temple+...
Oh, and I think you need 3 slots available (two kids + Panatheas)
I don't think you need to bring any of the two stewards to Captain. Only Panathaes is needed. The kids should be also taken and as you already...