Separate names with a comma.
You know what? Reading "Fernando" in the middle of an english sentence gave me a so-ABBA feeling :P... On the other side, yep, didn't thought...
Yes, the Great King Rat will be missed. Oh, if we only could have his head one more time... he could be so easily remembered :P...
Re: Possible mod idea - More Random Encounter variety Thanks for the answer, Ted. I'll check this to see if I can see anything, even that .pyc...
Re: Possible mod idea - More Random Encounter variety Well... I'll double post to update: I've added some encounters, buuut (as always... a...
Re: Possible mod idea - More Random Encounter variety Thanks, Gaear. I'll mostly look out for the less used monsters (or at least that's the...
Re: Possible mod idea - More Random Encounter variety Well, today's the day... I started messing with the random_encounter.py to see if I'm...
Ok, I'm trying to understand what Sitra said above, in his detailed post. I've tried to start by adding "Ray of Clumsiness" description in...
Sitra, as I understand from the thread that you linked, taltamir is either MIA or working hard on this. In any case, I'll see if I can do...
Oh, OK. I thought that maybe getting out that way (and the known bugs that I had because my probably-faulty install) was the reason. I'll keep...
One weird thing that happened to me yesterday: I've said "let's try another route for leaving the Moathouse after Lareth's dead"; I've remembered...
Re: Possible mod idea - More Random Encounter variety @Sitra/Gaear: thanks, it's more than I could ask for. Great tutorial, Sitra; I'll have to...
No problem, if you want I could give it a try if you're busy with another thing, just let me know.
Re: Possible mod idea - More Random Encounter variety Oh, OK, I thought that there were also another file/s... evidently I need some help :P......
First of all, no, I'm not saying "you guys go do this", I'd like to try this myself -or with any help-, given the great time I had with the little...