Separate names with a comma.
I assumed you meant the Co8/Temple+ module.
Activate it from the radial menu.
For solo, expect to either go gish (fighter/mage style) with enlarge person & grease or go boom with magic missile & fireball or let the enemies...
All base 18 Human Wizard with Combat Reflexes and Imp Init to start helps. Use enlarge person for reach.
I understand IWD2's EXP system worked as intended since it's based on D&D 3.x rules, but I disliked how the unstable equilibrium worked in practice.
I started soloing IWD2 on the highest difficulty as a Drow Sor who relied on summons. The CR-based EXP made the game awkward and much less fun...
I soloed IWD1EE on Heart of Fury mode with an Elf Fighter/Mage/Thief. It was slow, but the extra EXP from the 'insane' (highest) difficulty mode...
I suspect IWD2's encounter design was because the game makers were new at 3.x stuff. BG1 & 2 were generally much more freeform compared to the...
Why is there a ToEE bot?
What's this about an IWDII conversion? Who's doing that?
Or you use Temple+ to ignore alignment requirements on PCs for parties.
A Cleric of Hieroneous can have the Law & Good domains.
Remember, a CG Cleric of Pelor or Kord can wield the Swords of Answering!
The unifying theme of Verbobonc content is needing access to Verbobonc.
The first time I beat ToEE was with a party of all Wizards who spammed magic missile and fireball and who farmed low level areas to reach level 5...