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Download link here: [ATTACH] It is a modified version of Leksey's impexp plugin for 3dsmax, recompiled for max2010 with patch sp1. It supports...
The multi material function is finished. now the only problem is when import an exist skm to 3dsmax, the per vertex bone weights messed up with...
I was confused when I debugging importer plugin. As far as I know, the material info in a model file should at least contains two parts, one is...
Thanks XVicious. Sorry about the dead image link, I don't know where I should upload images to so that you can actually see them. [IMG]...
[IMG] Finally, it works! I added bone resorting procedure to make sure the bones' order are exactly the same as in the original skm files....
Thank you for the obj. I already exported those bone armor with your toolsets. :) I'd love to see those medieval plate or partial plate armors...
Hi XVicious, thank you for your reply. I read your toolset post last night and saw those awsome models you made, really inspiring.:thumbsup:...
I was writing an importer plugin for skm file to 3dsmax and when read the bone assignment data( as i was trying to load the bone armor addmesh for...
I will go check XVicious' thread immediately, Thank you Shiningted. It looks like he already made a toolset for import/export and i will see...
Hi, everyone, i'm new here. recently i'm working on adding some self made weapon models to Toee. I searched this forum and found Leksey's toee...