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ahh thanks, so this can happen at anytime? wasnt really to do with the balor just coincidence? i ll have to keep a better eye out now, pretty much...
not sure whether this is a bug or a special attack etc of the balor this is just Co8 edition, no temple+ had this bug where my mage could not be...
yeah definitely an engine limitaion like the classic gold box games, ahhh the power of the human dual class ranger mage............... game...
ah thanks florian, i got past the lareth fight eventually when no phantoms appeared, good to know if get phantoms in the future was wondering...
is this still being worked on? as its pretty buggy have had phantom creatures appear in combat. they are not actually there when you hover over...
what about installing a virtual winXP machine?
gahhh they fixed the sun domain cleric, so only get 1x greater turning a day (as it should be) rather than all turning attempts for the day...
awww damn never had any issues with toee or toee circle of 8. ive just installed temple+ so hopefully all runs well i always brawl him with my...
cool thanks, yeah i know the reqs nwn2 but not toee i looked it up as theres 0 info in temple+ and cant even look at the reqs on character...
can someone please confirm re eldritch knight requirements? requirements state "martial weapons: all" in toee this is impossible to choose as when...
theres 68 pages, sorry if this has been mentioned theres a bug when enemies ready action against if you cast a spell. sometimes everything works...
pretty sure you can only brawl with tolub in the tavern, and hes only in the tavern at night if you have only been speaking with him at the docks...