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Sounds like a reasonable house rule. I may give implementing it a try.
Sorry to hear that. Get well soon!
Some info on caster levels and magic items:
FYI: Updated the change log with a few other things that were fixed.
Since you have to move to activate the skirmish ability, you generally only get one attack with skirmish either way. I think ranged scouts are...
Temple+ 1.0.82 is now available. Here are the change.
* Hotfix for charge attack bug
Temple+ 1.0.81 is now available. Here are some of the changes:
* Extended spell descriptions option (marc1967)
* New feat: improved skirmish...
Looks like 100959B0 (chargeAttackAddToSeq) is where it is done. I can make the change since everyone seems to be in favor of it, I don't think it...
My guess is that this one was done on purpose. When playing D&D you can't move between 5 and 10 feet. However because TOEE does not use a grid...
Interesting idea. What do you think that should look like?
Should be in the next version. Which should be released fairly soon.
Yes. That is how it will work and it will be an optional feature.
Sadly I can't reproduce it easily. I am able to sneak attack with a bow against a flatfooted enemy. Does this happen in the TOEE module or just...
That is bad. I should have some time to see if I can reproduce it tonight.
Is 2e really an improvement? I heard negative early reviews but I haven't looked into it myself. What do you see as the main changes?