Familar questions

Discussion in 'The Temple of Elemental Evil' started by Hal900x, Apr 5, 2011.

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  1. Hal900x

    Hal900x Member

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    I figured out how to get my summoned familiar out of the inventory and onto the ground. But I cannot seem to return him to my backpack or unsummon him. If I choose his name from the radial menu, my sorc goes through the summoning animation again, but it seems there is no effect. Familiar is still there, and it seems he cannot be controlled during combat (and he makes a beeline for the nearest enemy, in spite of the fact that he is a rat). Any tips?
     
  2. cezmail

    cezmail Gorboth's Rider

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    Use the radial menu and choose to talk to it. You can get it to go back into your pack. I personally would suggest you keep it in the pack or you will have chopped rat very quickly. :)
     
  3. crowbar87

    crowbar87 Member

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    is summoning a familier worth the bother? the game manual says it gives you minor bonuses and that's it. am i wrong here?
     
  4. Avatar_do_Grafite

    Avatar_do_Grafite Established Member

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    A minor bonus sometimes is exactly what yare looking for. They usually give ya a +2 bonus in a skill - but i dint record wich familiar gives bonus for which skills - except for the toad, that confers 3 extra hp for his master, a good thing for any wizard or sorcerer! - plus the Alertness Feat (+2 in spot and +2 to listen). This all just for a slot in yer backpack? I think it worth the bother!
     
  5. florian1

    florian1 Established Member

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    I couldn't find a list of which familiar gives which bonus in the TOEE ? section, so here it is from the 3.5 Player's Handbook:

    bat +3 listen
    cat +3 move silently
    hawk +3 spot in bright light
    Lizard +3 climb (there's no climb in TOEE - does anyone know what the bonus is in TOEE?)
    owl +3 spot in shadows
    rat +2 fortitude
    raven +3 appraise
    snake +3 bluff
    toad +3 hit points
    weasel +2 reflex
     
  6. Zero

    Zero Member

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    afair lizard gives a bounus to reflex saves but im not sure. though you can always take a look in the manual :yes:
     
  7. Rocktoy

    Rocktoy Established Member

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    The TOEE manual says in page 66 that Lizard gives you +2 bonus on Will save cheks. It also says that both hawk and owl gives you +3 on spot checks, as the dark vs. light is not implemented in the game.
     
  8. florian1

    florian1 Established Member

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    Can one get a manual on-line? I bought my TOEE discs on ebay, and they came without any literature.
     
  9. Rocktoy

    Rocktoy Established Member

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    There is a PDF file in your TOEE root directory called the manual...

    Edit. Even in my edition which I bought many years ago.
     
    Last edited: Apr 5, 2011
  10. florian1

    florian1 Established Member

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    Thanks. Guess I should've poked around a bit more. I assumed the in-game manual had everything Troika had to offer.
     
  11. ConjurerDragon

    ConjurerDragon Established Member Supporter

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    In my current playthrough I have two arcane casters (a wizard and a rogue/sorcerer) and both have summoned a familiar. Wizard a toad, R/S a raven.

    Both receive the boni to spot and listen (+2) and the +3hitpoints (toad) or +2 appraise (raven) in their skills list - however in their feats list they don´t gain the "Alertness" feat.

    If that´s not possible due to technical limitations and the only way is to add the skillpoints in the skill list directly I can understand that. It´s just strange that the text in the ingame help menu (when clicking through classes, wizard or sorcerer, call familiar) says that they would gain the alertness feat.
     
  12. Shiningted

    Shiningted I want my goat back Administrator

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    I'm confused - you said they both get the +2 boniii to Spot and Listen which Alertness is....? :scratchhe
     
  13. marc1967

    marc1967 Established Member

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    Conjurer, were you looking to get the feat listed under your characters feats? :shrug: It shouldn't make a difference from a game rules standpoint. They just add the bonus via the familiar directly, instead of adding the feat. Actually, you can think of it as an advantage, since you can still take the Alertness feat too which will stack.
     
  14. ConjurerDragon

    ConjurerDragon Established Member Supporter

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    Yes both spellcasters do gain the benefits of the Alertness feat (which is added to their skills in the skills list) but not the feat itself (as it´s not added in the list of feats).

    Practically there is no difference except appearance and the help text stating that the spellcaster would gain the feat.

    If it´s not possible to add the Alertness feat in the feats list, could the help text be changed to say something like that they would gain the benefits of the alertness feat (instead of gaining the feat)?

    Edit:
    from help.tab
    Perhaps instead ...and the BENEFITS as if having the Alertness feat?
     
    Last edited: Jul 13, 2015
  15. Shiningted

    Shiningted I want my goat back Administrator

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    Yeah, that's a fair point.
     
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