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  1. andysks
    andysks sirchet
    Yes, I had high expectations for Neverwinter online ,but to hell if this is even RPG. As for the sound problem, no problem at all it was something with the directx.By the way, do you know if a conversation that starts with a speak trigger can get interupted, if for example a waypoint runs through the speak trigger or something ?I mean, does the trigger have to be a free place on the ground ?
    Also on the sounds, I remember on MotB and on PoR that you made, when you click on some NPC they say something like "is a long day,I could use a drink", but seem to only say "hi" or "yes? " :D.
  2. sirchet
    sirchet
    Yeah, just when I think I'll never touch the tool-set again ... BAM! I'm back in.

    I don't think we will ever see another real RPG using DnD rules because the folks that own the rights are focused on button masher types of games.
  3. andysks
    andysks sirchet
    Hey there sirchet.I figured that the scripting is not such a big deal because it seems that the given scripts are more than enough to make a very acceptable campaign.But once you get the grip on something something else comes and creates a headache.
    Once i started placing NPCs,and the sound set drop down menu wont go down !!!Voices exist,i checked the folders and also when i run the module the first voice is heard ( aasimar ).So i guess is only a toolset problem.Tried reverting to default settings,tried some official hackpack with sound set solution...nothing.Drop down menu doesnt respond.
    Sometimes i just think i will give up and just wait for Chaos Chronicles to come out .But every time i give up ,after a week i try again :D...is a sickness i tell you ! :D
    Btw, do you think atari or any other company has any plans for an official D&D game planned after the abomination of Daggerdale ?Or we just gonna play chaos chronicles and project eternity ?Not that i mind...but still :).
    Cheers !
  4. sirchet
    sirchet andysks
    I did the things no one else wanted to do.
    Some scripting, some building, some 2da editing and of course quite a lot of dialog writing and editing.

    I gotta say, scripting is by far my weakest point. Thank God for the friends I've made that are always willing to tell me just how bad I butchered a script. ;)
  5. andysks
    andysks sirchet
    Well yes, i guess the scripts require the most : placing-running the module to see if everything worked the way you wanted it.On your module team,where you mainly scripter or builder ?
  6. sirchet
    sirchet andysks
    If you search the available scripts you can find an on_rest script, (SoZ made it client_on_rest) and you can poke around with it. Remember to make a copy of the existing script before you start your trial and terror ... I mean error. ;)
  7. andysks
    andysks sirchet
    Yes it is really interesting.The toolset is full of small tricks like that.And noone can teach you that i think.Only by building you learn such things.I cannot say i mastered it,but at least my areas look pretty cool now.What scares me mostly is the scripting .I never did anything alike in the past,and when I play the game I really wonder how it is possible.
    Not the simple stuff,like if you have an item,then the NPC will complete the quest,this is easy.
    But for example,i really dont know how to make it ,that when the PC sleeps at a certain point,that he will have a special dream.Or the genial system with the rest camps you did on POR !!!
  8. sirchet
    sirchet andysks
    Ahh, the noise button ... one of the most overlooked tools of terrain mapping.

    Noise can make a crappy area look, well ... less crappy. :)
  9. andysks
    andysks sirchet
    No just the standard textures.Before I create an area i always search in the vault first,but if the comments say that there are problems i dont even try it.So i found that the snow is not such a big deal,i just have to play with the terrain a bit more.I raised it on the side of the road,then smoothed and noised it a bit and it looks like a mound of shoveled snow.
  10. sirchet
    sirchet andysks
    Are you using a custom ground texture for the snow? If you are, be sure to read the makers notes because you might have a compatibility issue.
  11. andysks
    andysks sirchet
    Wrong alarm :D...that was simple stupidity,water was not selected ...hehe.
    In any case ,i am creating a snow area,and what i did is place all trees and bushes that i will need during the creation on a corner.Then i just copy paste them where i want.It is a bit annoying but not really so much extra work.
  12. andysks
    andysks sirchet
    So here are the news :).
    Yesterday i tried to build after sometime because all this talk we have brought back the desire :D.
    Unfortunately no matter what i check on the options or not check,the problem is the same.Trees will disappear from the cursor ,but only if they were not used before the save.Every tree that is used before the save can be used afterwards without a problem.
    And now something new,that might bring light to the problem,or darken it even more.
    If i save,and then want to add water,the water as well is not visible.If i run the module though,everything is were is supposed to be.Just in the toolset.....invisible :D.
  13. sirchet
    sirchet andysks
    What I mean by .net is the .net framework from micro-soft http://www.microsoft.com/net.

    And the drop down I mean is the "selection" choice on the tool bar, it gives you the choice of selecting, or not selecting certain things when you click on them.

    I tend to have trees chosen as not to select so I don't keep getting a tree when I really want a flower underneath the tree,

    I mentioned this because sometimes having something checked for not selecting can also make it not show up in the tool set.
  14. andysks
    andysks sirchet
    I only partly understood your reply :).Version of .net ?What do you mean ?
    And by drop down menu you mean the show or hide menu?If yes I have checked this and and I have it always to show all...which i actually think selects the stuff not the other way around.But serius,I also thought so many times that the solution would be something very simple.Sometime games and programs change settings for no reason or a missclick now and then...like a companion not following while you always have him on follow ,and you just have to select follow me again.Bugs and stuff.
  15. sirchet
    sirchet andysks
    What version of .net are you running?
    The solution might be as simple as updating to at least 3.0.
    And just to be silly, you don't have trees selected in the "selectable" drop down menu, right?

    Cheers.
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