Bring 'em on. It's worth breaking something else to have an expanded capability, especially if what gets broken isn't that important in the first place.
If we can do Drow, we can do a WHOLE lotta other stuff too. I say, bring it. In the future we can create stuff with more complicated reaction scripting, not just the 'i will talk to you' / 'i won't talk to you' reactions we have atm. So if we have interesting 'negative' reactions to having Drow (or Darley, or whatever) in the party it can only make the game better. And well done Cujo!! :rock:
Modders - just please, please, please don't make them like every other Drow that has ever appeared in a D&D CRPG. If that's the only way they can be made, then I say no. Up til now, every time I've seen a Drow I've been more irritated than interested. :blegh:
Do you mean the "I'm a nice guy Drow what is shunned by my own race" type? Hmmm... perhaps a few homicidal thuggee types who want to sacrifice every passerby to their spider Demon might shake things up a bit... :doublethu
CUJO, my man, WOOHOO, drow - get 'em working any way that you can! I LOVE those sick, evil SOB's (and I want to add a whole bunch of them to my mod).
I wouldn't mind Drow, but I'd want them Evil. No misunderstood Lawful Good poets, please. In fact, no poetry of any kind would be best.
Currently I can do options 2 and 4, and I'd leave it up to everyone else to decide if you want them as crazy bastards or nice dark elves, I would like (and can make) Mon Yar but as those are something that I made up in 1997 then you lot propably won't know what I'm talking about.
Well I was going to post all my stuff on Crin (and I made that name up before I'd ever heard of dragonlance) but I can't find it, and as some of you may already know I know SFA about D&D so some things were abit like finding out that the wheel's already been invented. a Mon Yar is a type of "elf" Kinda like a drow in personality, their average height is about 6'6" their skin is white, the ones that've spent their lives underground have white hair from no pigmentation( these are really the Mon Yin), the above ground ones have black or dark red hair mostly black tho, the Mon Yin are often insane from the dark and their magical endevours, they make awesome fighters, they live for conflict and have several religous denominations for their twin gods (the nameless ones) in D&D terms one's chaotic the other's lawful both neutral as they favour both good and evil. in the last 300 or so years since the north and south kingdoms became one the Mon Yar have created a vast empire, which was only riveled by the Snagga (another type of elf, sort of it get complicated). if you're interested I could say alot about Crin and its races
This kind of stuff is great, but it's way out on the edge of the envelope of content for ToEE. So are drow, for that matter, but at least Lolth has been making her mark in the area, as it were. If you can do it, then do it, but my advice is to keep it in a seperate realm or something. New maps, that sort of thing. The drow should mesh with the foundation that's already been laid, and the Mon Yar, et al can terrorize the populace of...Dyvers. Allyx's map of Verbobonc can be a great starting place for this, as the cities are very similar, but the folk of Dyvers are more, shall we say, open to 'new' ideas...? Ideas which come from some undiscovered, new, outside agency... :evil_laug
Yes. And most importantly, implement them only on a limited scale. Does anyone remember the Draconians from the Goldbox Krynn games back in the day? When I first saw that, I thought, "Neat." 500 random encounters later, I was ready to give up D&D for good if I had to see even another single Draconian. I think restraint is the key to any good new idea.
I'de like to see drow but only if it didn't break anything and are the evil little plot twisters that they are. I'de love to see an evil drow mascurading as a do-gooder, crying injustice for being shuned but all the while ploting for the evil designs of Lloth.
I personally Don't want to break anything by making the Drow. Now even tho my other experiment has worked it doesn't do anything to help me with the drow problem - those models get their skin a different way, its not an "internal" skin thats why you can change clothes. Unless someone can say hey Cujo did you know/have you tryed... and its something that I didn't know/haven't tryed then I'm stuck. Most of you probably know that I think its in the dll and that I don't know how to look there myself for clues.