So, I managed to get ToEE w/ Co8 running almost perfectly on my intel i5 mac mini. The graphics are fantastic, the gameplay is smooth, all of the Co8 features seem to be working just fine, and I've finished the moathouse and still no corrupted saves :-D I used some of the information from the thread in this forum about using TFE-X-linux (although I was NOT able to actually get TFE-X-linux to run. DISCLAIMER: Really, you need knowledge of the linux command line for this to work, and you need some fearless qualities to overcome the myriad nasty error monsters along the way. It might be possible to actually create a script that would do most of this for the faint of heart, but I'm not that good. Here were my steps: PREREQUISITE: You MUST install apples XCODE developer tools. In 10.7 this can be found in the app store, and in other versions just google it and grab it from Apples website. You may need to register as an apple developer. That's a free registration and XCODE is free. It is, however, over 1GB to download, and it takes forever to install. You need it, though. 1. Install MacPorts using terminal. 2. Follow the Wine wiki instructions to install wine on mac using macports. DO NOT USE THE PROGRAM Wine Bottler because it does not use standard Wine directories and will either fail or be a major multi-hour long nightmare. 3. Download the WineTricks script. 4. Download ToEE from GOG (that's my method, the mac mini doesn't have an optical drive) and Co8 modpack (I am using 6.1) 5. in terminal, navigate to where you downloaded the Co8 and ToEE setup files. 6. In terminal, run the command "wine ./setupFileNameForToEE" 7. Follow the directions in the setup program which should look nearly identical to the actual setup in windows. IMPORTANT: it's best to select the option to create your game directory in, for exampe, C:/games/toee without any caps or spaces or periods etc. 8. Do the same above but for the Co8 modpack setup. 9. Before running the programs, you should install mono and .Net framework in terminal as follows: "winetricks mono28" this could take awhile. Run the setup which should look just like a windows setup. "winetricks dotnet20" don't use dotnet10 or dotnet2sp2. Again, follow the normal windows setup routine. 10. Theoretically, TFE-X-linux should work but I've not been able to do that, so to run the game: 11. Navigate to your games location, if you followed the above patterns, it should be located here: /Home/Users/yourusername/.wine/dosdevices/c:/games/toee 12. Then run the TFE-X.exe "wine TFE-X.exe" 13. The next part is NOT pretty, but it'll work out fine (I think): Running TFE-X.exe for the first time will generate a whole ton of error messages, none of which I understand. Just keep clicking continue on each message. This takes quite a long time. Once it goes to the actual frontend screen, the menu options will probably be blank or have red lines and blank, and neither the vanilla or modpack will show up as options, etc. It's ugly. Just close the window. 14. Launch the TFE-X.exe again, from step 12. More errors. On the TFE-X frontend, you can click in the location where the modpack is supposed to be listed, and click activate. This is sort of a guessing game. If you clicked in the right place, the activating modpack window will appear with a ton of errors. Again just click continue. Go eat dinner or watch a movie or something. Eventually come back after ~1 hour. If it still says activating, force quite the whole shebang with "apple-option-escape" and force X-11 to close. 15. Relaunch TFE-X.exe the same way, more errors. If all is good though, the modpack will be active and you'll finally see both the vanilla and modpack listed. Go ahead and set the options, ie. Max HP etc. Then Play the game. Should play perfectly. 16. Everytime you launch TFE-X.exe hereafter, you'll always receive 1 error, but who cares? It works beautifully.