I would think it is good if it was the Temple of Elemental Evil Online (Multiplayer) type. - 5 vs 5 character - After each break in the match two minutes time you can improve skills. - In the Game: If you perform 20 seconds of action, the enemy comes to it automatically. When 2 minutes is afk, the opponent automatically loses. - Good work on system level. - A system of honor points. example: - For a won game one gets: 100 Honor Points - For a lost game do you get: 50 honor points - If one gives up the game is not valid and the loser must pay 40 honor points penalty. (For multiple can leave the account will be blocked) (Sorry for bad English) That was my idea, Greetings Elysium
Sounds too complicated for me. Also I will admit I prefer to play at my own time and pace. I am sure that there are others who would like to utilize a MMORPG setting though, so each their own. I also am not sure that the game would handle this with its current coding. You might have to create a whole new game to handle the aspects that you list.