After the installation of Co8modpack (i've tryed not only 5.5.0beta, but 5.0.0 as well) i've mentioned that now Magic missile spell has 1\-511 charges instead of 1\1. It happens only in case of any Co8's module active. Does anybody know how to fix it? My OS: XP sp3 Game version: european patched with official patch 1&2. Front End version: 2.1.