Release: FeatActivator

Discussion in 'General Modification' started by Spellslinger, Nov 12, 2006.

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  1. Spellslinger

    Spellslinger Established Member

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    A little tool for enabling/disabling feats in the dll. Does just that, nothing more, so don't complain if a feat that you activate doesn't work like it should. I'm not sure if many will find it useful, but Ted and Allyx were interested in it, so here it is:

    http://files.co8.org/tools/FeatActivator.rar


    The tool expects a temple.dll in the same folder and the feat enum it asks for is the index in the feat.mes. Allyx was so kind to test the tool already by using it for his recent kukri release. :eyebrow:
     
  2. Allyx

    Allyx Master Crafter Global Moderator Supporter

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    Nicely done Spellslinger ;)

    While I firmly beleive that DOS should be thown into a 12 foot deep grave and covered up to rot away with all the other dinosaurs, this little application of yours is pretty nifty. :thumbsup:
     
  3. Shiningted

    Shiningted I want my goat back Administrator

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    The Kukri's done? Well that makes my life easier :)

    Thanks S-S! :clap:
     
  4. hellblazer

    hellblazer Established Member

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    Is there a list of feats that are in the Temple.dll file? When you run SS's program it asks for a "feat enum."
     
  5. sirchet

    sirchet Force for Goodness Moderator Supporter

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    The feat index in the feat.mes will have it.
     
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